fix various issues throughout the entire project
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@@ -92,7 +92,7 @@ Item tags:
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Direct melee hits with items in these tags apply their corresponding ailment. Soul Rot, Bleed, and Fracture use
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their configured stack/duration behavior; the other tags use `taggedWeaponEffectDurationTicks`. Bleed also applies to non-vanilla item
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registry paths containing a configured katana-family keyword. Automatic application, proc chance, matching keywords,
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and the PvP proc cooldown are configurable under `integration` in `ascend-ailments-common.toml`. PvP cooldowns are
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and the PvP proc cooldown are configurable under `integration` in `ascend-ailments-server.toml`. PvP cooldowns are
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tracked per attacking player and ailment; their configured minimum is 60 ticks (3 seconds).
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