add debug items
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@@ -135,6 +135,13 @@ tracked per attacking player and ailment; their configured minimum is 60 ticks (
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## Admin commands
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`/ascendailments apply ...` supports all seven effects and `/ascendailments clear <target>` removes the library's
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`/ascendailments apply ...` supports all eight effects and `/ascendailments clear <target>` removes the library's
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effects and metadata. Permission level 2 is required. Durations are ticks; amplifier arguments use vanilla's
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zero-based convention.
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## Creative test items
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The Tools & Utilities creative tab contains one glowing debug stick for each of the eight ailments. A successful
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direct hit applies the named effect through the normal source-aware API. Soul Rot, Bleed, and Fracture add their
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configured stacks; the other effects use `taggedWeaponEffectDurationTicks`. The sticks have no recipes and only apply
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effects when wielded by a player in Creative Mode, including on multiplayer and dedicated servers.
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