add debug items

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2026-08-27 15:03:44 +02:00
parent b0413d51a7
commit c465d771bb
15 changed files with 204 additions and 1 deletions
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@@ -135,6 +135,13 @@ tracked per attacking player and ailment; their configured minimum is 60 ticks (
## Admin commands
`/ascendailments apply ...` supports all seven effects and `/ascendailments clear <target>` removes the library's
`/ascendailments apply ...` supports all eight effects and `/ascendailments clear <target>` removes the library's
effects and metadata. Permission level 2 is required. Durations are ticks; amplifier arguments use vanilla's
zero-based convention.
## Creative test items
The Tools & Utilities creative tab contains one glowing debug stick for each of the eight ailments. A successful
direct hit applies the named effect through the normal source-aware API. Soul Rot, Bleed, and Fracture add their
configured stacks; the other effects use `taggedWeaponEffectDurationTicks`. The sticks have no recipes and only apply
effects when wielded by a player in Creative Mode, including on multiplayer and dedicated servers.