Files
Ailments/src/main/java/net/fretux/ailments/AscendAilments.java
T

45 lines
1.8 KiB
Java

package net.fretux.ailments;
import com.mojang.logging.LogUtils;
import net.fretux.ailments.command.AilmentCommands;
import net.fretux.ailments.compat.AscendCompat;
import net.fretux.ailments.config.AilmentsConfig;
import net.fretux.ailments.registry.ModEffects;
import net.fretux.ailments.network.AilmentNetwork;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.RegisterCommandsEvent;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import org.slf4j.Logger;
@Mod(AscendAilments.MOD_ID)
public final class AscendAilments {
public static final String MOD_ID = "ascend_ailments";
private static final Logger LOGGER = LogUtils.getLogger();
public AscendAilments(FMLJavaModLoadingContext context) {
IEventBus modBus = context.getModEventBus();
ModEffects.register(modBus);
AilmentNetwork.register();
modBus.addListener(this::commonSetup);
// Gameplay settings belong to the server and are synchronized to multiplayer clients by Forge.
context.registerConfig(ModConfig.Type.SERVER, AilmentsConfig.SPEC,
"ascend-ailments-server.toml");
MinecraftForge.EVENT_BUS.addListener(this::registerCommands);
}
private void commonSetup(FMLCommonSetupEvent event) {
event.enqueueWork(() -> {
if (AscendCompat.isAscendLoaded())
LOGGER.info("Ascend Arcane integration API available: {}", AscendCompat.validateIntegration());
});
}
private void registerCommands(RegisterCommandsEvent event) {
AilmentCommands.register(event.getDispatcher());
}
}