Update dependencies, enhance fortitude health handling and lifecycle logic, and update changelog

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2026-07-29 18:15:50 +02:00
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This changelog covers all recorded changes after `1.0.0`, grouped by release version from the git history.
## 2.4.3
- Updated Forge to `47.4.22`, Iron's Spellbooks to `3.16.2`, GeckoLib to `4.8.4`, Curios to `5.14.1`, and Caelus to `3.2.0`.
- Updated Mind & Motion and the Skill Engine development runtime addon to `1.4.5`.
- Centralized the Mind & Motion and Skill Engine versions in `gradle.properties`.
## 2.4.2
- Persisted fortitude max-health modifiers so saved current health above the vanilla 20 HP limit is retained when players rejoin.
- Restored full modified health again on the first server tick after login or death respawn to prevent later lifecycle initialization from reverting it to 20 HP.
## 2.4.1
- Fixed rejoining players with fortitude bonus health being left at the vanilla 20 HP after their increased maximum health was restored.