Implement changes to leveling
This commit is contained in:
@@ -1,12 +1,7 @@
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package net.fretux.ascend;
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import net.fretux.ascend.command.StatsCommand;
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import net.fretux.ascend.event.ActivityEvents;
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import net.fretux.ascend.event.PlayerEvents;
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import net.fretux.ascend.network.PacketHandler;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.RegisterCommandsEvent;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
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import net.minecraftforge.eventbus.api.IEventBus;
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@@ -30,11 +25,4 @@ public class AscendMod {
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System.out.println("[Ascend] Registering packets... Side=" + FMLEnvironment.dist);
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});
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}
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// ✅ Directly subscribe in this mod class instead of inner static
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@SubscribeEvent
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public void onRegisterCommands(RegisterCommandsEvent event) {
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StatsCommand.register(event.getDispatcher());
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System.out.println("[Ascend] Registered /stats command on side=" + FMLEnvironment.dist);
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}
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}
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@@ -3,7 +3,6 @@ package net.fretux.ascend.client.screen;
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import com.mojang.blaze3d.systems.RenderSystem;
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import net.fretux.ascend.network.PacketHandler;
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import net.fretux.ascend.network.ServerboundSpendPointPacket;
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import net.fretux.ascend.player.PlayerStats;
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import net.fretux.ascend.player.PlayerStatsProvider;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiGraphics;
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@@ -17,7 +16,7 @@ import java.util.Map;
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public class StatsScreen extends Screen {
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private static final int WIDTH = 220;
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private static final int HEIGHT = 210;
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private static final int HEIGHT = 240;
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private int leftPos;
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private int topPos;
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@@ -30,7 +29,6 @@ public class StatsScreen extends Screen {
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"light_scaling", "medium_scaling", "heavy_scaling", "magic_scaling"
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};
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// Track plus buttons so we can update enabled state & labels based on current stats
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private final Map<String, Button> plusButtons = new HashMap<>();
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public StatsScreen() {
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@@ -40,32 +38,22 @@ public class StatsScreen extends Screen {
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@Override
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protected void init() {
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super.init();
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this.leftPos = (this.width - WIDTH) / 2;
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this.topPos = (this.height - HEIGHT) / 2;
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this.plusButtons.clear();
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this.clearWidgets();
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// Create + buttons for each attribute
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int y = topPos + 55;
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for (String attr : ATTRIBUTES) {
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final String key = attr;
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Button plus = Button.builder(Component.literal("+"), (button) -> {
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// Send spend request to server for this attribute
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PacketHandler.INSTANCE.sendToServer(new ServerboundSpendPointPacket(key));
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})
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.bounds(leftPos + WIDTH - 40, y - 6, 30, 18)
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.build();
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this.addRenderableWidget(plus);
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this.plusButtons.put(key, plus);
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y += 16;
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}
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// Done/close button
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Button done = Button.builder(Component.translatable("gui.done"), (btn) -> onClose())
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.bounds(leftPos + WIDTH / 2 - 40, topPos + HEIGHT - 24, 80, 20)
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.build();
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@@ -75,73 +63,43 @@ public class StatsScreen extends Screen {
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@Override
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public void render(GuiGraphics gui, int mouseX, int mouseY, float partialTicks) {
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this.renderBackground(gui);
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// Panel background (simple rectangle; swap to texture if you have one)
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RenderSystem.enableBlend();
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gui.fill(leftPos - 4, topPos - 4, leftPos + WIDTH + 4, topPos + HEIGHT + 4, 0xAA000000);
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RenderSystem.disableBlend();
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// Title
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gui.drawCenteredString(this.font, this.title, this.width / 2, topPos + 8, 0xFFFFFF);
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if (mc.player != null) {
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mc.player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
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// ==== Top Info: Level, XP, Points ====
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int level = stats.getLevel();
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int level = stats.getAscendLevel();
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int xp = stats.getAscendXP();
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int xpNext = stats.getXPForNextLevel(); // 0 if max
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int xpNext = stats.getXPToNextAscendLevel();
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int unspent = stats.getUnspentPoints();
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// Level
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String levelStr = "Level: " + level + "/" + 20;
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gui.drawString(font, levelStr, leftPos + 10, topPos + 24, 0xFFFF55);
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// Ascend XP
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if (level < 20) {
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String xpStr = "Ascend XP: " + xp + " / " + xpNext;
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gui.drawString(font, xpStr, leftPos + 10, topPos + 36, 0xAAAAAA);
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} else {
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gui.drawString(font, "Ascend XP: MAX", leftPos + 10, topPos + 36, 0xAAAAAA);
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}
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// Unspent points (right aligned)
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String ptsStr = "Unspent Points: " + unspent;
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int ptsWidth = font.width(ptsStr);
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gui.drawString(font, ptsStr,
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leftPos + WIDTH - 10 - ptsWidth, topPos + 24, 0x55FF55);
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// ==== Attributes List ====
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int y = topPos + 55;
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for (String key : ATTRIBUTES) {
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int attrLevel = stats.getAttributeLevel(key);
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int sourceXP = stats.getXP(key); // per-activity XP, just for feedback
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int sourceXP = stats.getAscendXP();
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int cost = stats.getCostToUpgrade(key);
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String niceName = formatAttributeName(key);
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// Attribute name + level
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gui.drawString(font,
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niceName + ": " + attrLevel,
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leftPos + 10, y,
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0xFFFFFF);
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// XP (source-based)
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gui.drawString(font,
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"XP: " + sourceXP,
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leftPos + 110, y,
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0x777777);
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// Update + button (position, text, enabled)
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Button plus = plusButtons.get(key);
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if (plus != null) {
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plus.setX(leftPos + WIDTH - 40);
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plus.setY(y - 6);
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// Always visible, but only active if enough points
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plus.active = (unspent >= cost);
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// Show cost inside button
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// Keep it short; if too long for your font, switch to just "+"
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plus.setMessage(Component.literal("+" + cost));
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}
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@@ -1,48 +0,0 @@
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package net.fretux.ascend.command;
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import com.mojang.brigadier.CommandDispatcher;
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import com.mojang.brigadier.arguments.StringArgumentType;
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import net.fretux.ascend.player.PlayerStatsProvider;
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import net.minecraft.commands.CommandSourceStack;
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import net.minecraft.commands.Commands;
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import net.minecraft.network.chat.Component;
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public class StatsCommand {
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public static void register(CommandDispatcher<CommandSourceStack> dispatcher) {
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dispatcher.register(Commands.literal("stats")
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.then(Commands.literal("show")
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.executes(ctx -> {
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var player = ctx.getSource().getPlayerOrException();
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
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player.sendSystemMessage(Component.literal("Unspent points: " + stats.getUnspentPoints()));
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for (String key : stats.serializeNBT().getCompound("Attributes").getAllKeys()) {
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int lvl = stats.getAttributeLevel(key);
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int xp = stats.getXP(key);
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int needed = stats.getXPToNextLevel(key);
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player.sendSystemMessage(Component.literal(
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key + " → Lvl " + lvl + " | XP: " + xp + "/" + needed
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));
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}
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});
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return 1;
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}))
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.then(Commands.literal("spend")
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.then(Commands.argument("attribute", StringArgumentType.string())
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.executes(ctx -> {
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var player = ctx.getSource().getPlayerOrException();
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String attr = StringArgumentType.getString(ctx, "attribute");
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
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int cost = stats.getXPToNextLevel(attr);
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boolean success = stats.spendPoints(attr);
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if (success) {
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player.sendSystemMessage(Component.literal("You invested a point in " + attr + "!"));
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} else {
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player.sendSystemMessage(Component.literal("Not enough points to upgrade " + attr + "."));
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}
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});
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return 1;
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})))
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);
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}
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}
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@@ -27,10 +27,10 @@ public class ActivityEvents {
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@SubscribeEvent
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public static void onMobKilled(LivingDeathEvent event) {
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if (event.getSource().getEntity() instanceof Player player && !player.level().isClientSide) {
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats ->
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stats.addXP("strength", 5)
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);
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PlayerStatsProvider.sync(player);
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
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stats.addAscendXP(5);
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PlayerStatsProvider.sync(player);
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});
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}
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}
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@@ -38,12 +38,13 @@ public class ActivityEvents {
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public static void onBlockBreak(BlockEvent.BreakEvent event) {
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Player player = event.getPlayer();
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if (player == null || player.level().isClientSide) return;
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Block block = event.getState().getBlock();
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String name = block.getName().getString().toLowerCase();
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
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if (name.contains("log") || name.contains("ore") || name.contains("stone")) {
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stats.addXP("strength", 2);
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System.out.println("Added 2 strength XP");
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stats.addAscendXP(2);
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PlayerStatsProvider.sync(player);
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}
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});
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@@ -52,11 +53,11 @@ public class ActivityEvents {
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@SubscribeEvent
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public static void onPlayerDamaged(LivingHurtEvent event) {
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if (event.getEntity() instanceof Player player && !player.level().isClientSide) {
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats ->
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stats.addXP("fortitude", Math.min((int) event.getAmount() * 2, 10))
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);
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PlayerStatsProvider.sync(player);
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System.out.println("Added " + event.getAmount() * 2 + " fortitude XP");
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
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int gain = Math.min((int) event.getAmount() * 2, 10);
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stats.addAscendXP(gain);
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PlayerStatsProvider.sync(player);
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});
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}
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}
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@@ -64,16 +65,16 @@ public class ActivityEvents {
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public static void onPlayerTickFortitude(TickEvent.PlayerTickEvent event) {
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Player player = event.player;
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if (player.level().isClientSide || event.phase != TickEvent.Phase.END) return;
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fortitudeTickCounter++;
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if (fortitudeTickCounter % 100 == 0) {
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
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boolean hasNegativeEffect = player.getActiveEffects().stream()
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.anyMatch(e -> e.getEffect().getCategory() == MobEffectCategory.HARMFUL);
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if (player.getFoodData().getFoodLevel() <= 6 || hasNegativeEffect) {
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stats.addXP("fortitude", 2);
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stats.addAscendXP(2);
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PlayerStatsProvider.sync(player);
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}
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});
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}
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}
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@@ -83,13 +84,17 @@ public class ActivityEvents {
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Player player = event.player;
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if (player.level().isClientSide || event.phase != TickEvent.Phase.END) return;
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agilityTickCounter++;
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if (agilityTickCounter % 20 != 0) return;
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if (agilityTickCounter % 40 != 0) return;
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
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if (player.isSprinting()) stats.addXP("agility", 2);
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if (player.isCrouching()) stats.addXP("agility", 1);
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if (Math.abs(player.getDeltaMovement().y) > 0.25) stats.addXP("agility", 1);
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if (player.onClimbable()) stats.addXP("agility", 1);
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PlayerStatsProvider.sync(player);
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boolean didAgileThing =
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player.isSprinting()
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|| player.isCrouching()
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|| Math.abs(player.getDeltaMovement().y) > 0.25
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|| player.onClimbable();
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if (didAgileThing) {
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stats.addAscendXP(1);
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PlayerStatsProvider.sync(player);
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}
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});
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}
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@@ -98,7 +103,7 @@ public class ActivityEvents {
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Player player = event.getEntity();
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if (player.level().isClientSide) return;
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
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stats.addXP("intelligence", 3);
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stats.addAscendXP(3);
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PlayerStatsProvider.sync(player);
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});
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}
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@@ -108,7 +113,7 @@ public class ActivityEvents {
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Player player = event.getEntity();
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if (player.level().isClientSide) return;
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
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stats.addXP("intelligence", 2);
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stats.addAscendXP(2);
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PlayerStatsProvider.sync(player);
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});
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}
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@@ -118,23 +123,21 @@ public class ActivityEvents {
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Player player = event.player;
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if (player.level().isClientSide || event.phase != TickEvent.Phase.END) return;
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willpowerTickCounter++;
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if (willpowerTickCounter % 100 == 0) { // every 5s
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
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// XP for surviving under pressure
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boolean hasNegativeEffect = player.getActiveEffects().stream()
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.anyMatch(e -> e.getEffect().getCategory() == MobEffectCategory.HARMFUL);
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boolean lowHealth = player.getHealth() <= player.getMaxHealth() * 0.25f;
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// Check darkness
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BlockPos pos = player.blockPosition();
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int light = player.level().getBrightness(LightLayer.BLOCK, pos);
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if (hasNegativeEffect || lowHealth || light < 4) {
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stats.addXP("willpower", 2);
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PlayerStatsProvider.sync(player);
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}
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});
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}
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if (willpowerTickCounter % 200 != 0) return;
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
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boolean hasNegativeEffect = player.getActiveEffects().stream()
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.anyMatch(e -> e.getEffect().getCategory() == MobEffectCategory.HARMFUL);
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boolean lowHealth = player.getHealth() <= player.getMaxHealth() * 0.25f;
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BlockPos pos = player.blockPosition();
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int blockLight = player.level().getBrightness(LightLayer.BLOCK, pos);
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int skyLight = player.level().getBrightness(LightLayer.SKY, pos);
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int light = Math.max(blockLight, skyLight);
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boolean inDarkness = light <= 3;
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if (lowHealth || (hasNegativeEffect && inDarkness)) {
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stats.addAscendXP(1);
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PlayerStatsProvider.sync(player);
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}
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});
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}
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@SubscribeEvent
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@@ -143,7 +146,7 @@ public class ActivityEvents {
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Player player = event.getEntity();
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if (player.level().isClientSide) return;
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
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stats.addXP("charisma", 5);
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stats.addAscendXP(5);
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PlayerStatsProvider.sync(player);
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});
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}
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@@ -153,20 +156,13 @@ public class ActivityEvents {
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if (!(event.getSource().getEntity() instanceof Player player)) return;
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if (player.level().isClientSide) return;
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if (event.getEntity() == player) return;
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
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var heldItem = player.getMainHandItem();
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if (heldItem.isEmpty()) return;
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double attackSpeed = player.getAttribute(
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net.minecraft.world.entity.ai.attributes.Attributes.ATTACK_SPEED
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).getBaseValue();
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String category = (attackSpeed >= 2.0) ? "light_scaling"
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: (attackSpeed >= 1.2) ? "medium_scaling"
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: "heavy_scaling";
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stats.addXP(category, 3);
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stats.addAscendXP(3);
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PlayerStatsProvider.sync(player);
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});
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}
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@@ -177,7 +173,7 @@ public class ActivityEvents {
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if (player.level().isClientSide) return;
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if (event.getItemStack().getItem().getDescriptionId().contains("potion")) {
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
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stats.addXP("magic_scaling", 3);
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stats.addAscendXP(3);
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PlayerStatsProvider.sync(player);
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});
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}
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@@ -189,7 +185,7 @@ public class ActivityEvents {
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if (player.level().isClientSide) return;
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if (event.getEffectInstance().getEffect().getCategory() == net.minecraft.world.effect.MobEffectCategory.BENEFICIAL) {
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
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stats.addXP("magic_scaling", 2);
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stats.addAscendXP(2);
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PlayerStatsProvider.sync(player);
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});
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}
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@@ -202,7 +198,7 @@ public class ActivityEvents {
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String itemName = event.getSmelting().getDisplayName().getString().toLowerCase();
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if (itemName.contains("potion") || itemName.contains("elixir")) {
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
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stats.addXP("magic_scaling", 2);
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stats.addAscendXP(3);
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PlayerStatsProvider.sync(player);
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});
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}
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@@ -6,84 +6,37 @@ import java.util.HashMap;
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import java.util.Map;
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public class PlayerStats {
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public static final int MAX_ASCEND_LEVEL = 20;
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public static final int POINTS_PER_LEVEL = 15;
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private final Map<String, Integer> attributes = new HashMap<>();
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private final Map<String, Integer> xp = new HashMap<>();
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private int unspentPoints = 15;
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private int ascendLevel = 1;
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private int ascendXP = 0;
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private static final int MAX_ASCEND_LEVEL = 20;
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private int unspentPoints = POINTS_PER_LEVEL;
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public PlayerStats() {
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for (String attr : new String[]{
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"strength", "agility", "fortitude", "intelligence",
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||||
"willpower", "charisma",
|
||||
"light_scaling", "medium_scaling", "heavy_scaling", "magic_scaling"}) {
|
||||
attributes.put(attr, 0);
|
||||
xp.put(attr, 0);
|
||||
}
|
||||
}
|
||||
|
||||
public void addUnspentPoints(int amount) {
|
||||
unspentPoints += amount;
|
||||
}
|
||||
|
||||
public int getUnspentPoints() {
|
||||
return unspentPoints;
|
||||
}
|
||||
|
||||
public boolean spendPoints(String attribute) {
|
||||
if (!attributes.containsKey(attribute)) return false;
|
||||
int cost = getCostToUpgrade(attribute);
|
||||
if (unspentPoints < cost) return false;
|
||||
unspentPoints -= cost;
|
||||
attributes.put(attribute, attributes.get(attribute) + 1);
|
||||
return true;
|
||||
}
|
||||
|
||||
public int getCostToUpgrade(String attribute) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
public void addXP(String attribute, int amount) {
|
||||
if (!xp.containsKey(attribute) || amount <= 0) return;
|
||||
int currentXP = xp.get(attribute) + amount;
|
||||
int level = attributes.getOrDefault(attribute, 0);
|
||||
boolean changed = false;
|
||||
while (true) {
|
||||
int xpNeeded = getXPToNextAttributeLevel(attribute, level);
|
||||
if (xpNeeded <= 0 || currentXP < xpNeeded) break;
|
||||
currentXP -= xpNeeded;
|
||||
level++;
|
||||
changed = true;
|
||||
unspentPoints += 1;
|
||||
grantAscendXP(10);
|
||||
public void addAscendXP(int amount) {
|
||||
if (amount <= 0 || ascendLevel >= MAX_ASCEND_LEVEL) return;
|
||||
ascendXP += amount;
|
||||
while (ascendLevel < MAX_ASCEND_LEVEL) {
|
||||
int xpNeeded = getXPToNextAscendLevel();
|
||||
if (ascendXP < xpNeeded) break;
|
||||
ascendXP -= xpNeeded;
|
||||
ascendLevel++;
|
||||
unspentPoints += POINTS_PER_LEVEL;
|
||||
}
|
||||
|
||||
if (changed) {
|
||||
attributes.put(attribute, level);
|
||||
if (ascendLevel >= MAX_ASCEND_LEVEL) {
|
||||
int xpNeeded = getXPToNextAscendLevel();
|
||||
if (ascendXP > xpNeeded) {
|
||||
ascendXP = xpNeeded;
|
||||
}
|
||||
}
|
||||
xp.put(attribute, currentXP);
|
||||
}
|
||||
|
||||
private int getXPToNextAttributeLevel(String attribute, int level) {
|
||||
return 20 + (level * 10);
|
||||
}
|
||||
|
||||
public int getXP(String attribute) {
|
||||
return xp.getOrDefault(attribute, 0);
|
||||
}
|
||||
|
||||
public int getXPToNextLevel(String attribute) {
|
||||
int level = attributes.getOrDefault(attribute, 0);
|
||||
return getXPToNextAttributeLevel(attribute, level);
|
||||
}
|
||||
|
||||
public int getAttributeLevel(String attribute) {
|
||||
return attributes.getOrDefault(attribute, 0);
|
||||
}
|
||||
|
||||
public void setAttributeLevel(String attribute, int level) {
|
||||
attributes.put(attribute, level);
|
||||
}
|
||||
|
||||
public int getAscendLevel() {
|
||||
@@ -95,70 +48,65 @@ public class PlayerStats {
|
||||
}
|
||||
|
||||
public int getXPToNextAscendLevel() {
|
||||
if (ascendLevel >= MAX_ASCEND_LEVEL) return Integer.MAX_VALUE;
|
||||
return 50 + (ascendLevel * 25);
|
||||
if (ascendLevel >= MAX_ASCEND_LEVEL) return 0;
|
||||
return 100 * ascendLevel;
|
||||
}
|
||||
|
||||
private void grantAscendXP(int amount) {
|
||||
if (amount <= 0 || ascendLevel >= MAX_ASCEND_LEVEL) return;
|
||||
ascendXP += amount;
|
||||
while (ascendLevel < MAX_ASCEND_LEVEL) {
|
||||
int needed = getXPToNextAscendLevel();
|
||||
if (ascendXP < needed) break;
|
||||
ascendXP -= needed;
|
||||
ascendLevel++;
|
||||
}
|
||||
if (ascendLevel >= MAX_ASCEND_LEVEL) {
|
||||
ascendXP = 0;
|
||||
}
|
||||
public int getUnspentPoints() {
|
||||
return unspentPoints;
|
||||
}
|
||||
|
||||
public void addUnspentPoints(int amount) {
|
||||
unspentPoints += amount;
|
||||
}
|
||||
|
||||
public boolean spendPoints(String attribute) {
|
||||
if (unspentPoints <= 0) return false;
|
||||
if (!attributes.containsKey(attribute)) return false;
|
||||
attributes.put(attribute, attributes.get(attribute) + 1);
|
||||
unspentPoints--;
|
||||
return true;
|
||||
}
|
||||
|
||||
public int getCostToUpgrade(String attribute) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
public int getAttributeLevel(String attribute) {
|
||||
return attributes.getOrDefault(attribute, 0);
|
||||
}
|
||||
|
||||
public void setAttributeLevel(String attribute, int level) {
|
||||
attributes.put(attribute, level);
|
||||
}
|
||||
|
||||
public CompoundTag serializeNBT() {
|
||||
CompoundTag tag = new CompoundTag();
|
||||
tag.putInt("UnspentPoints", unspentPoints);
|
||||
tag.putInt("AscendLevel", ascendLevel);
|
||||
tag.putInt("AscendXP", ascendXP);
|
||||
tag.putInt("UnspentPoints", unspentPoints);
|
||||
CompoundTag attrTag = new CompoundTag();
|
||||
CompoundTag xpTag = new CompoundTag();
|
||||
for (String key : attributes.keySet()) {
|
||||
attrTag.putInt(key, attributes.get(key));
|
||||
xpTag.putInt(key, xp.get(key));
|
||||
for (Map.Entry<String, Integer> entry : attributes.entrySet()) {
|
||||
attrTag.putInt(entry.getKey(), entry.getValue());
|
||||
}
|
||||
tag.put("Attributes", attrTag);
|
||||
tag.put("XP", xpTag);
|
||||
return tag;
|
||||
}
|
||||
|
||||
public void deserializeNBT(CompoundTag tag) {
|
||||
ascendLevel = tag.contains("AscendLevel") ? tag.getInt("AscendLevel") : 1;
|
||||
ascendXP = tag.contains("AscendXP") ? tag.getInt("AscendXP") : 0;
|
||||
if (tag.contains("UnspentPoints")) {
|
||||
unspentPoints = tag.getInt("UnspentPoints");
|
||||
} else {
|
||||
unspentPoints = 15;
|
||||
unspentPoints = POINTS_PER_LEVEL;
|
||||
}
|
||||
|
||||
if (tag.contains("AscendLevel")) {
|
||||
ascendLevel = tag.getInt("AscendLevel");
|
||||
} else {
|
||||
ascendLevel = 1;
|
||||
}
|
||||
|
||||
if (tag.contains("AscendXP")) {
|
||||
ascendXP = tag.getInt("AscendXP");
|
||||
} else {
|
||||
ascendXP = 0;
|
||||
}
|
||||
|
||||
if (tag.contains("Attributes")) {
|
||||
CompoundTag attrTag = tag.getCompound("Attributes");
|
||||
for (String key : attributes.keySet()) {
|
||||
attributes.put(key, attrTag.getInt(key));
|
||||
}
|
||||
}
|
||||
|
||||
if (tag.contains("XP")) {
|
||||
CompoundTag xpTag = tag.getCompound("XP");
|
||||
for (String key : xp.keySet()) {
|
||||
xp.put(key, xpTag.getInt(key));
|
||||
if (attrTag.contains(key)) {
|
||||
attributes.put(key, attrTag.getInt(key));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user