Add new advancements, weapon scaling tooltips, passive agility API, and attribute scaling logic

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2026-09-19 20:49:04 +02:00
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This changelog covers all recorded changes after `1.0.0`, grouped by release version from the git history.
## 3.1.1
- Refined the Stats screen with charcoal and iron surfaces, consistent neutral attribute cards, and a shared muted accent instead of screen-only attribute colors.
- Reserved gold for level and XP progression and green for available points, with an aligned progression header and a separate XP bar and label.
- Added distinct 12-pixel attribute icons and stronger name/description contrast while retaining the two-column layout, native Minecraft buttons, and darkened world backdrop.
## 3.1.0
- Added a public passive Agility event API so integrations such as skill-tree mods can contribute additional Agility points per player.