Add new advancements, weapon scaling tooltips, passive agility API, and attribute scaling logic
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This changelog covers all recorded changes after `1.0.0`, grouped by release version from the git history.
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## 3.1.1
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- Refined the Stats screen with charcoal and iron surfaces, consistent neutral attribute cards, and a shared muted accent instead of screen-only attribute colors.
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- Reserved gold for level and XP progression and green for available points, with an aligned progression header and a separate XP bar and label.
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- Added distinct 12-pixel attribute icons and stronger name/description contrast while retaining the two-column layout, native Minecraft buttons, and darkened world backdrop.
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## 3.1.0
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- Added a public passive Agility event API so integrations such as skill-tree mods can contribute additional Agility points per player.
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