Add new advancements, weapon scaling tooltips, passive agility API, and attribute scaling logic
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@@ -2,10 +2,10 @@
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"key.ascend.open_stats": "Open Ascend Stats",
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"key.categories.inventory": "Inventory",
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"ascend.stats.title": "Ascend Stats",
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"ascend.stats.level": "Level: %s/%s",
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"ascend.stats.xp": "Ascend XP: %s / %s",
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"ascend.stats.xp_max": "Ascend XP: MAX",
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"ascend.stats.unspent": "Unspent Points: %s",
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"ascend.stats.level": "Level %s / %s",
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"ascend.stats.xp": "%s / %s XP",
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"ascend.stats.xp_max": "Maximum Level",
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"ascend.stats.unspent": "%s Points Available",
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"ascend.attribute.vigor": "Vigor",
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"ascend.attribute.vigor.desc": "Increases maximum health.",
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