Implement fortitude and intelligence scaling
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package net.fretux.ascend.event;
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import net.fretux.ascend.AscendMod;
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import net.fretux.ascend.player.PlayerStatsProvider;
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import net.minecraft.world.effect.MobEffectCategory;
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import net.minecraft.world.entity.player.Player;
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import net.minecraftforge.event.TickEvent;
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import net.minecraftforge.event.entity.living.MobEffectEvent;
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import net.minecraftforge.eventbus.api.Event;
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import net.minecraftforge.eventbus.api.SubscribeEvent;
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import net.minecraftforge.fml.common.Mod;
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@Mod.EventBusSubscriber(modid = AscendMod.MODID)
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public class FortitudeDefenseEvents {
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@SubscribeEvent
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public static void onHarmfulEffectApplicable(MobEffectEvent.Applicable event) {
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if (!(event.getEntity() instanceof Player player)) return;
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if (player.level().isClientSide) return;
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if (event.getEffectInstance() == null) return;
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if (event.getEffectInstance().getEffect().getCategory() != MobEffectCategory.HARMFUL) return;
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
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int fortitude = stats.getAttributeLevel("fortitude");
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if (fortitude <= 0) return;
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double perPoint = 0.004d;
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double max = 0.5d;
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double chance = Math.min(fortitude * perPoint, max);
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if (chance > 0 && player.getRandom().nextDouble() < chance) {
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event.setResult(Event.Result.DENY);
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}
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});
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}
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@SubscribeEvent
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public static void onPlayerTickFortitudeCleanse(TickEvent.PlayerTickEvent event) {
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Player player = event.player;
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if (player.level().isClientSide || event.phase != TickEvent.Phase.END) return;
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player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
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int fortitude = stats.getAttributeLevel("fortitude");
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if (fortitude <= 0) return;
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if (player.tickCount % 40 != 0) return;
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double perPoint = 0.003d;
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double max = 0.4d;
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double chance = Math.min(fortitude * perPoint, max);
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if (chance <= 0) return;
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if (player.getRandom().nextDouble() >= chance) return;
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player.getActiveEffects().stream()
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.filter(inst -> inst.getEffect().getCategory() == MobEffectCategory.HARMFUL)
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.findAny()
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.ifPresent(inst -> player.removeEffect(inst.getEffect()));
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});
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}
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}
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