Enhance intelligence, willpower, and charisma bonuses

This commit is contained in:
2026-01-13 20:08:59 +01:00
parent d22629d1d1
commit 9be5701f76
8 changed files with 265 additions and 16 deletions
@@ -14,6 +14,8 @@ import net.minecraft.world.entity.npc.Villager;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.entity.TamableAnimal;
import net.minecraft.world.entity.animal.horse.AbstractHorse;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.entity.living.LivingDeathEvent;
import net.minecraftforge.event.entity.living.LivingHurtEvent;
@@ -24,8 +26,14 @@ import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.event.level.BlockEvent;
import net.minecraftforge.event.entity.living.LivingDamageEvent;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.animal.IronGolem;
import net.minecraft.world.entity.animal.SnowGolem;
import net.minecraft.world.entity.npc.GossipType;
import net.minecraftforge.event.entity.living.LivingEvent;
import net.minecraft.world.phys.AABB;
import java.util.Objects;
import java.util.UUID;
@Mod.EventBusSubscriber(modid = AscendMod.MODID)
public class ActivityEvents {
@@ -33,6 +41,7 @@ public class ActivityEvents {
private static int agilityTickCounter = 0;
private static int fortitudeTickCounter = 0;
private static int willpowerTickCounter = 0;
private static int charismaTickCounter = 0;
@SubscribeEvent
public static void onMobKilled(LivingDeathEvent event) {
@@ -41,7 +50,7 @@ public class ActivityEvents {
stats.addAscendXP((int) (AscendConfig.COMMON.xpPerMobKill.get() * AscendConfig.COMMON.xpMultiplier.get()));
LivingEntity mob = event.getEntity();
if (mob.getMaxHealth() > 100f || mob.getType().toString().toLowerCase().contains("boss")) {
stats.addKnowledge(2);
stats.addKnowledgeScaled(2);
}
PlayerStatsProvider.sync(player);
});
@@ -134,8 +143,15 @@ public class ActivityEvents {
Player player = event.player;
if (player.level().isClientSide || event.phase != TickEvent.Phase.END) return;
willpowerTickCounter++;
if (willpowerTickCounter % 200 != 0) return;
player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
int willpower = stats.getAttributeLevel("willpower");
if (willpower > 0 && willpowerTickCounter % 80 == 0) {
float regen = StatEffects.getWillpowerHealthRegen(willpower);
if (regen > 0.0f && player.getHealth() < player.getMaxHealth()) {
player.heal(regen);
}
}
if (willpowerTickCounter % 200 != 0) return;
boolean hasNegativeEffect = player.getActiveEffects().stream()
.anyMatch(e -> e.getEffect().getCategory() == MobEffectCategory.HARMFUL);
boolean lowHealth = player.getHealth() <= player.getMaxHealth() * 0.25f;
@@ -151,12 +167,48 @@ public class ActivityEvents {
});
}
@SubscribeEvent
public static void onPlayerTickCharisma(TickEvent.PlayerTickEvent event) {
Player player = event.player;
if (player.level().isClientSide || event.phase != TickEvent.Phase.END) return;
charismaTickCounter++;
if (charismaTickCounter % 40 != 0) return;
player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
int charisma = stats.getAttributeLevel("charisma");
if (charisma <= 0) return;
double radius = 16.0d;
AABB range = player.getBoundingBox().inflate(radius);
for (LivingEntity entity : player.level().getEntitiesOfClass(LivingEntity.class, range,
candidate -> isCharismaAlly(player, candidate))) {
StatEffects.applyCharismaAllyBuff(entity, charisma);
}
});
}
@SubscribeEvent
public static void onCharismaAllyTick(LivingEvent.LivingTickEvent event) {
LivingEntity entity = event.getEntity();
if (entity.level().isClientSide) return;
if (!isCharismaAllyCandidate(entity)) return;
if (entity.tickCount % 40 != 0) return;
double radius = 16.0d;
if (hasNearbyCharismaSource(entity, radius)) return;
StatEffects.clearCharismaAllyBuff(entity);
}
@SubscribeEvent
public static void onVillagerTrade(PlayerInteractEvent.EntityInteract event) {
if (!(event.getTarget() instanceof Villager)) return;
Player player = event.getEntity();
if (player.level().isClientSide) return;
player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
int charisma = stats.getAttributeLevel("charisma");
if (charisma > 0) {
int reputationBonus = StatEffects.getCharismaVillagerReputationBonus(charisma);
if (reputationBonus > 0 && event.getTarget() instanceof Villager villager) {
villager.getGossips().add(player.getUUID(), GossipType.MINOR_POSITIVE, reputationBonus);
}
}
stats.addAscendXP((int) (AscendConfig.COMMON.xpPerTrade.get() * AscendConfig.COMMON.xpMultiplier.get()));
PlayerStatsProvider.sync(player);
});
@@ -271,4 +323,64 @@ public class ActivityEvents {
}
});
}
}
private static boolean isCharismaAlly(Player player, LivingEntity entity) {
if (entity instanceof TamableAnimal tame) {
return tame.isTame() && tame.isOwnedBy(player);
}
if (entity instanceof AbstractHorse horse) {
return horse.isTamed() && player.getUUID().equals(horse.getOwnerUUID());
}
if (entity instanceof IronGolem) {
return true;
}
if (entity instanceof SnowGolem) {
return true;
}
return false;
}
private static boolean isCharismaAllyCandidate(LivingEntity entity) {
if (entity instanceof TamableAnimal tame) {
return tame.isTame();
}
if (entity instanceof AbstractHorse horse) {
return horse.isTamed();
}
if (entity instanceof IronGolem) {
return true;
}
if (entity instanceof SnowGolem) {
return true;
}
return false;
}
private static boolean hasNearbyCharismaSource(LivingEntity entity, double radius) {
if (entity instanceof TamableAnimal tame) {
Player owner = tame.getOwner() instanceof Player player ? player : null;
return owner != null && owner.distanceToSqr(entity) <= radius * radius && hasCharisma(owner);
}
if (entity instanceof AbstractHorse horse) {
UUID ownerId = horse.getOwnerUUID();
if (ownerId == null) return false;
Player owner = entity.level().getPlayerByUUID(ownerId);
return owner != null && owner.distanceToSqr(entity) <= radius * radius && hasCharisma(owner);
}
if (entity instanceof IronGolem || entity instanceof SnowGolem) {
AABB range = entity.getBoundingBox().inflate(radius);
for (Player player : entity.level().getEntitiesOfClass(Player.class, range)) {
if (hasCharisma(player)) {
return true;
}
}
}
return false;
}
private static boolean hasCharisma(Player player) {
return player.getCapability(PlayerStatsProvider.PLAYER_STATS)
.map(stats -> stats.getAttributeLevel("charisma") > 0)
.orElse(false);
}
}