Improve player stats resilience
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@@ -7,34 +7,33 @@ import java.util.HashMap;
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import java.util.Map;
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public class PlayerStats {
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public static final int POINTS_PER_LEVEL = AscendConfig.COMMON.pointsPerLevel.get();
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public static final int MAX_ASCEND_LEVEL = AscendConfig.COMMON.maxAscendLevel.get();
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public static final int MAX_ATTRIBUTE_POINTS = AscendConfig.COMMON.maxAttributePoints.get();
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private static final String[] ATTRIBUTE_KEYS = {
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"strength", "agility", "fortitude", "intelligence",
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"willpower", "charisma",
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"light_scaling", "medium_scaling", "heavy_scaling", "magic_scaling"
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};
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private final Map<String, Integer> attributes = new HashMap<>();
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private int ascendLevel = 1;
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private int ascendXP = 0;
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private int unspentPoints = POINTS_PER_LEVEL;
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private int unspentPoints = getPointsPerLevel();
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public PlayerStats() {
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for (String attr : new String[]{
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"strength", "agility", "fortitude", "intelligence",
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"willpower", "charisma",
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"light_scaling", "medium_scaling", "heavy_scaling", "magic_scaling"}) {
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for (String attr : ATTRIBUTE_KEYS) {
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attributes.put(attr, 0);
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}
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}
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public void addAscendXP(int amount) {
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if (amount <= 0 || ascendLevel >= MAX_ASCEND_LEVEL) return;
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if (amount <= 0 || ascendLevel >= getMaxAscendLevel()) return;
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ascendXP += amount;
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while (ascendLevel < MAX_ASCEND_LEVEL) {
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while (ascendLevel < getMaxAscendLevel()) {
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int xpNeeded = getXPToNextAscendLevel();
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if (ascendXP < xpNeeded) break;
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ascendXP -= xpNeeded;
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ascendLevel++;
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unspentPoints += POINTS_PER_LEVEL;
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unspentPoints += getPointsPerLevel();
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addKnowledgeScaled(1);
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}
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if (ascendLevel >= MAX_ASCEND_LEVEL) {
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if (ascendLevel >= getMaxAscendLevel()) {
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int xpNeeded = getXPToNextAscendLevel();
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if (ascendXP > xpNeeded) {
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ascendXP = xpNeeded;
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@@ -51,7 +50,7 @@ public class PlayerStats {
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}
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public int getXPToNextAscendLevel() {
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if (ascendLevel >= MAX_ASCEND_LEVEL) return 0;
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if (ascendLevel >= getMaxAscendLevel()) return 0;
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double base = 100.0;
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double growth = 1.25;
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return (int) Math.ceil(base * Math.pow(growth, ascendLevel - 1) + (ascendLevel * 100));
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@@ -62,13 +61,13 @@ public class PlayerStats {
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}
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public void addUnspentPoints(int amount) {
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unspentPoints += amount;
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unspentPoints = Math.max(0, unspentPoints + amount);
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}
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public boolean spendPoints(String attribute) {
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if (!attributes.containsKey(attribute)) return false;
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int level = attributes.get(attribute);
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if (level >= MAX_ATTRIBUTE_POINTS) {
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if (level >= getMaxAttributePoints()) {
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return false;
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}
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if (unspentPoints <= 0) {
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@@ -89,7 +88,7 @@ public class PlayerStats {
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public void setAttributeLevel(String attribute, int level) {
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if (!attributes.containsKey(attribute)) return;
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int clamped = Math.max(0, Math.min(level, MAX_ATTRIBUTE_POINTS));
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int clamped = Math.max(0, Math.min(level, getMaxAttributePoints()));
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attributes.put(attribute, clamped);
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}
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@@ -158,24 +157,41 @@ public class PlayerStats {
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public void deserializeNBT(CompoundTag tag) {
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ascendLevel = tag.contains("AscendLevel") ? tag.getInt("AscendLevel") : 1;
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ascendLevel = Math.max(1, Math.min(ascendLevel, getMaxAscendLevel()));
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ascendXP = tag.contains("AscendXP") ? tag.getInt("AscendXP") : 0;
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if (tag.contains("UnspentPoints")) {
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unspentPoints = tag.getInt("UnspentPoints");
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unspentPoints = Math.max(0, tag.getInt("UnspentPoints"));
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} else {
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unspentPoints = POINTS_PER_LEVEL;
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unspentPoints = getPointsPerLevel();
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}
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if (tag.contains("Attributes")) {
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CompoundTag attrTag = tag.getCompound("Attributes");
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for (String key : attributes.keySet()) {
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int loaded = attrTag.getInt(key);
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attributes.put(key, Math.max(0, Math.min(loaded, MAX_ATTRIBUTE_POINTS)));
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attributes.put(key, Math.max(0, Math.min(loaded, getMaxAttributePoints())));
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}
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}
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if (tag.contains("Knowledge")) {
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knowledge = tag.getInt("Knowledge");
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knowledge = Math.max(0, tag.getInt("Knowledge"));
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}
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if (tag.contains("HasUsedMoonseye")) {
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hasUsedMoonseye = tag.getBoolean("HasUsedMoonseye");
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}
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int maxXp = getXPToNextAscendLevel();
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if (ascendXP > maxXp) {
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ascendXP = maxXp;
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}
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}
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private static int getPointsPerLevel() {
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return AscendConfig.COMMON.pointsPerLevel.get();
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}
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private static int getMaxAscendLevel() {
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return AscendConfig.COMMON.maxAscendLevel.get();
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}
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private static int getMaxAttributePoints() {
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return AscendConfig.COMMON.maxAttributePoints.get();
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}
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}
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