fix shrine because I broke it

This commit is contained in:
Frederik Spirgi
2026-10-08 09:37:14 +02:00
parent efb1b98868
commit c85906aa49
5 changed files with 133 additions and 99 deletions
@@ -1,6 +1,7 @@
package net.fretux.ascend.client.screen; package net.fretux.ascend.client.screen;
import com.mojang.blaze3d.systems.RenderSystem; import com.mojang.blaze3d.systems.RenderSystem;
import net.fretux.ascend.compat.AscendMMCompat;
import net.fretux.ascend.network.PacketHandler; import net.fretux.ascend.network.PacketHandler;
import net.fretux.ascend.network.ServerboundShrineChoicePacket; import net.fretux.ascend.network.ServerboundShrineChoicePacket;
import net.fretux.ascend.player.PlayerStatsProvider; import net.fretux.ascend.player.PlayerStatsProvider;
@@ -11,12 +12,21 @@ import net.minecraft.client.gui.screens.Screen;
import net.minecraft.network.chat.Component; import net.minecraft.network.chat.Component;
public class ShrineScreen extends Screen { public class ShrineScreen extends Screen {
private static final int WIDTH = 360;
private static final int HEIGHT = 220;
private static final int PADDING = 12;
private static final int BACKGROUND = 0xFF121316;
private static final int PANEL = 0xFF1C1E22;
private static final int CARD = 0xFF25272D;
private static final int BORDER = 0xFF45484F;
private static final int PRIMARY_TEXT = 0xFFE4E4E4;
private static final int SECONDARY_TEXT = 0xFF999DA5;
private static final int ACCENT = 0xFFAAB6C2;
private static final int PROGRESS = 0xFFD1A744;
private static final int WIDTH = 260; private float uiScale = 1.0F;
private static final int HEIGHT = 200; private int uiLeft;
private int uiTop;
private int leftPos;
private int topPos;
private int dialogueStage = 0; // 0 = intro, 1 = offer, 2 = confirm private int dialogueStage = 0; // 0 = intro, 1 = offer, 2 = confirm
private int playerKnowledge = 0; private int playerKnowledge = 0;
@@ -36,8 +46,10 @@ public class ShrineScreen extends Screen {
@Override @Override
protected void init() { protected void init() {
super.init(); super.init();
this.leftPos = (this.width - WIDTH) / 2; uiScale = Math.min(1.0F, Math.min((width - 12.0F) / WIDTH, (height - 12.0F) / HEIGHT));
this.topPos = (this.height - HEIGHT) / 2; uiScale = Math.max(0.25F, uiScale);
uiLeft = Math.round((width - WIDTH * uiScale) / 2.0F);
uiTop = Math.round((height - HEIGHT * uiScale) / 2.0F);
Minecraft mc = Minecraft.getInstance(); Minecraft mc = Minecraft.getInstance();
if (mc.player != null) { if (mc.player != null) {
@@ -50,126 +62,139 @@ public class ShrineScreen extends Screen {
} }
private void updateButtons() { private void updateButtons() {
this.clearWidgets(); clearWidgets();
int buttonY = topPos + 85;
// ESSENCE MODE — skip all dialogue, go straight to options
if (essenceMode) { if (essenceMode) {
addRenderableWidget(Button.builder(Component.literal("FORGET"), (btn) -> { addChoiceButton("FORGET", 84, () -> choose("forget"));
PacketHandler.INSTANCE.sendToServer(new ServerboundShrineChoicePacket("forget")); addChoiceButton("UNDERSTAND", 109, () -> choose("understand"));
Minecraft.getInstance().setScreen(null); addChoiceButton("REST", 134, () -> choose("rest"));
}).bounds(leftPos + 20, buttonY, WIDTH - 40, 20).build()); addChoiceButton("LEAVE", 159, this::closeScreen);
int y = buttonY + 25;
addRenderableWidget(Button.builder(Component.literal("UNDERSTAND"), (btn) -> {
PacketHandler.INSTANCE.sendToServer(new ServerboundShrineChoicePacket("understand"));
Minecraft.getInstance().setScreen(null);
}).bounds(leftPos + 20, y, WIDTH - 40, 20).build());
y += 25;
addRenderableWidget(Button.builder(Component.literal("REST"), (btn) -> {
PacketHandler.INSTANCE.sendToServer(new ServerboundShrineChoicePacket("rest"));
Minecraft.getInstance().setScreen(null);
}).bounds(leftPos + 20, y, WIDTH - 40, 20).build());
y += 25;
addRenderableWidget(Button.builder(Component.literal("LEAVE"), (btn) -> {
Minecraft.getInstance().setScreen(null);
}).bounds(leftPos + 20, y, WIDTH - 40, 20).build());
return; return;
} }
switch (dialogueStage) { switch (dialogueStage) {
case 0 -> { // Intro case 0 -> {
Button engageButton = Button.builder(Component.literal("I WISH TO ENGAGE IN A DEAL."), (btn) -> { addChoiceButton("I WISH TO ENGAGE IN A DEAL.", 104, () -> {
dialogueStage = 1; dialogueStage = 1;
updateButtons(); updateButtons();
}).bounds(leftPos + 20, buttonY, WIDTH - 40, 20).build(); });
addChoiceButton("LEAVE.", 129, this::closeScreen);
Button leaveButton = Button.builder(Component.literal("LEAVE."), (btn) -> {
Minecraft.getInstance().setScreen(null);
}).bounds(leftPos + 20, buttonY + 25, WIDTH - 40, 20).build();
addRenderableWidget(engageButton);
addRenderableWidget(leaveButton);
} }
case 1 -> {
case 1 -> { // Shrine explains terms addChoiceButton("I AGREE.", 104, () -> {
Button agreeButton = Button.builder(Component.literal("I AGREE."), (btn) -> {
dialogueStage = 2; dialogueStage = 2;
updateButtons(); updateButtons();
}).bounds(leftPos + 20, buttonY, WIDTH - 40, 20).build(); });
addChoiceButton("LEAVE.", 129, this::closeScreen);
Button leaveButton = Button.builder(Component.literal("LEAVE."), (btn) -> {
Minecraft.getInstance().setScreen(null);
}).bounds(leftPos + 20, buttonY + 25, WIDTH - 40, 20).build();
addRenderableWidget(agreeButton);
addRenderableWidget(leaveButton);
} }
case 2 -> { case 2 -> {
// Existing Ascend option int y = 96;
Button forgetButton = Button.builder(Component.literal("I WISH TO FORGET."), (btn) -> { addChoiceButton("I WISH TO FORGET.", y, () -> choose("forget"));
PacketHandler.INSTANCE.sendToServer(new ServerboundShrineChoicePacket("forget"));
Minecraft.getInstance().setScreen(null);
}).bounds(leftPos + 20, buttonY, WIDTH - 40, 20).build();
addRenderableWidget(forgetButton);
int y = buttonY + 25;
if (net.fretux.ascend.compat.AscendMMCompat.isMindMotionPresent()) {
Button understandButton = Button.builder(Component.literal("I WISH TO UNDERSTAND."), (btn) -> {
PacketHandler.INSTANCE.sendToServer(new ServerboundShrineChoicePacket("understand"));
Minecraft.getInstance().setScreen(null);
}).bounds(leftPos + 20, y, WIDTH - 40, 20).build();
addRenderableWidget(understandButton);
y += 25; y += 25;
Button restButton = Button.builder(Component.literal("I WISH TO REST."), (btn) -> { if (AscendMMCompat.isMindMotionPresent()) {
PacketHandler.INSTANCE.sendToServer(new ServerboundShrineChoicePacket("rest")); addChoiceButton("I WISH TO UNDERSTAND.", y, () -> choose("understand"));
Minecraft.getInstance().setScreen(null); y += 25;
}).bounds(leftPos + 20, y, WIDTH - 40, 20).build(); addChoiceButton("I WISH TO REST.", y, () -> choose("rest"));
addRenderableWidget(restButton);
y += 25; y += 25;
} }
Button leaveButton = Button.builder(Component.literal("LEAVE."), (btn) -> { addChoiceButton("LEAVE.", y, this::closeScreen);
}
}
}
private void addChoiceButton(String label, int y, Runnable action) {
addRenderableWidget(Button.builder(Component.literal(label), button -> action.run())
.bounds(20, y, WIDTH - 40, 20)
.build());
}
private void choose(String choice) {
PacketHandler.INSTANCE.sendToServer(new ServerboundShrineChoicePacket(choice));
closeScreen();
}
private void closeScreen() {
Minecraft.getInstance().setScreen(null); Minecraft.getInstance().setScreen(null);
}).bounds(leftPos + 20, y, WIDTH - 40, 20).build();
addRenderableWidget(leaveButton);
}
}
} }
@Override @Override
public void render(GuiGraphics gui, int mouseX, int mouseY, float partialTicks) { public void render(GuiGraphics gui, int mouseX, int mouseY, float partialTicks) {
this.renderBackground(gui); renderBackground(gui);
int uiMouseX = (int) toUiX(mouseX);
int uiMouseY = (int) toUiY(mouseY);
gui.pose().pushPose();
gui.pose().translate(uiLeft, uiTop, 0.0F);
gui.pose().scale(uiScale, uiScale, 1.0F);
drawWindow(gui);
gui.drawCenteredString(font, title, WIDTH / 2, 6, PRIMARY_TEXT);
gui.drawCenteredString(font, Component.translatable("ascend.stats.knowledge", playerKnowledge),
WIDTH / 2, 36, PROGRESS);
drawDialogue(gui);
super.render(gui, uiMouseX, uiMouseY, partialTicks);
gui.pose().popPose();
}
private void drawWindow(GuiGraphics gui) {
RenderSystem.enableBlend(); RenderSystem.enableBlend();
gui.fill(leftPos - 8, topPos - 8, leftPos + WIDTH + 8, topPos + HEIGHT + 8, 0xDD0D0B14); gui.fill(-6, -6, WIDTH + 6, HEIGHT + 6, 0xCC090A0C);
gui.fill(leftPos - 4, topPos - 4, leftPos + WIDTH + 4, topPos + HEIGHT + 4, 0xE01A1424); gui.fill(-3, -3, WIDTH + 3, HEIGHT + 3, BORDER);
gui.fill(leftPos - 4, topPos - 4, leftPos + WIDTH + 4, topPos + 20, 0xFF2A1F3A); gui.fill(0, 0, WIDTH, HEIGHT, BACKGROUND);
gui.fill(leftPos - 4, topPos + 20, leftPos + WIDTH + 4, topPos + 21, 0x66FFFFFF); gui.fill(0, 0, WIDTH, 24, PANEL);
gui.fill(0, 24, WIDTH, 25, BORDER);
gui.fill(PADDING, 30, WIDTH - PADDING, 54, CARD);
gui.fill(PADDING, 54, WIDTH - PADDING, 55, BORDER);
RenderSystem.disableBlend(); RenderSystem.disableBlend();
}
int titleColor = 0xCDA1FF; private void drawDialogue(GuiGraphics gui) {
gui.drawCenteredString(this.font, "Shrine of Remembrance", this.width / 2, topPos + 6, 0xFFFFFF); if (essenceMode) {
drawCentered(gui, "CHOOSE WHAT TO CHANGE.", 68, ACCENT);
gui.drawCenteredString(this.font, "Knowledge: " + playerKnowledge, this.width / 2, topPos + 28, 0x8FEBD2); return;
}
switch (dialogueStage) { switch (dialogueStage) {
case 0 -> { case 0 -> {
gui.drawCenteredString(this.font, "SPEAK, LITTLE ONE.", this.width / 2, topPos + 46, titleColor); drawCentered(gui, "SPEAK, LITTLE ONE.", 66, ACCENT);
gui.drawCenteredString(this.font, "WHAT IS IT YOU SEEK TO UNMAKE?", this.width / 2, topPos + 62, titleColor); drawCentered(gui, "WHAT IS IT YOU SEEK TO UNMAKE?", 82, SECONDARY_TEXT);
} }
case 1 -> { case 1 -> {
gui.drawCenteredString(this.font, "THE TERMS ARE AS FOLLOWS:", this.width / 2, topPos + 46, titleColor); drawCentered(gui, "THE TERMS ARE AS FOLLOWS:", 64, ACCENT);
gui.drawCenteredString(this.font, "I WILL CONSUME YOUR KNOWLEDGE.", this.width / 2, topPos + 62, titleColor); drawCentered(gui, "I WILL CONSUME YOUR KNOWLEDGE.", 78, SECONDARY_TEXT);
gui.drawCenteredString(this.font, "YOU WILL REAP A BENEFIT.", this.width / 2, topPos + 78, titleColor); drawCentered(gui, "YOU WILL REAP A BENEFIT.", 92, SECONDARY_TEXT);
} }
case 2 -> { case 2 -> drawCentered(gui, "SPEAK YOUR DESIRE, FOOLISH ONE.", 68, ACCENT);
gui.drawCenteredString(this.font, "SPEAK YOUR DESIRE, FOOLISH ONE.", this.width / 2, topPos + 52, titleColor);
} }
} }
super.render(gui, mouseX, mouseY, partialTicks); private void drawCentered(GuiGraphics gui, String text, int y, int color) {
gui.drawCenteredString(font, text, WIDTH / 2, y, color);
}
private double toUiX(double mouseX) {
return (mouseX - uiLeft) / uiScale;
}
private double toUiY(double mouseY) {
return (mouseY - uiTop) / uiScale;
}
@Override
public boolean mouseClicked(double mouseX, double mouseY, int button) {
return super.mouseClicked(toUiX(mouseX), toUiY(mouseY), button);
}
@Override
public boolean mouseReleased(double mouseX, double mouseY, int button) {
return super.mouseReleased(toUiX(mouseX), toUiY(mouseY), button);
}
@Override
public boolean mouseDragged(double mouseX, double mouseY, int button, double dragX, double dragY) {
return super.mouseDragged(toUiX(mouseX), toUiY(mouseY), button, dragX / uiScale, dragY / uiScale);
} }
@Override @Override
@@ -0,0 +1,7 @@
{
"variants": {
"": {
"model": "ascend:block/shrine_of_remembrance"
}
}
}
@@ -48,7 +48,7 @@
"advancements.ascend.level_5.description": "Reach Ascend level 5", "advancements.ascend.level_5.description": "Reach Ascend level 5",
"advancements.ascend.level_10.title": "Beyond Mortal Limits", "advancements.ascend.level_10.title": "Beyond Mortal Limits",
"advancements.ascend.level_10.description": "Reach Ascend level 10", "advancements.ascend.level_10.description": "Reach Ascend level 10",
"advancements.ascend.max_level.title": "This is Ascend", "advancements.ascend.max_level.title": "Ascendant",
"advancements.ascend.max_level.description": "Reach the maximum Ascend level", "advancements.ascend.max_level.description": "Reach the maximum Ascend level",
"advancements.ascend.max_attribute.title": "Fear Not the One-Trick", "advancements.ascend.max_attribute.title": "Fear Not the One-Trick",
"advancements.ascend.max_attribute.description": "Max out any Ascend attribute", "advancements.ascend.max_attribute.description": "Max out any Ascend attribute",
@@ -76,7 +76,7 @@
"advancements.ascend.perfectly_balanced.title": "Perfectly Balanced", "advancements.ascend.perfectly_balanced.title": "Perfectly Balanced",
"advancements.ascend.perfectly_balanced.description": "Invest exactly the same number of points in all eight attributes", "advancements.ascend.perfectly_balanced.description": "Invest exactly the same number of points in all eight attributes",
"advancements.ascend.indecisive_chosen_one.title": "Indecisive Chosen One", "advancements.ascend.indecisive_chosen_one.title": "Indecisive Chosen One",
"advancements.ascend.indecisive_chosen_one.description": "Respec ten times on the same character", "advancements.ascend.indecisive_chosen_one.description": "Respec ten times in the same world",
"advancements.ascend.config_enjoyer.title": "Config Enjoyer", "advancements.ascend.config_enjoyer.title": "Config Enjoyer",
"advancements.ascend.config_enjoyer.description": "Make the intended progression unrecognizable", "advancements.ascend.config_enjoyer.description": "Make the intended progression unrecognizable",
"advancements.ascend.game_journalist_mode.title": "Game Journalist Mode", "advancements.ascend.game_journalist_mode.title": "Game Journalist Mode",
File diff suppressed because one or more lines are too long
@@ -0,0 +1,3 @@
{
"parent": "ascend:block/shrine_of_remembrance"
}