Handle Iron's Spellbooks compat optionally
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@@ -139,7 +139,6 @@ dependencies {
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// Iron's Spellbooks API only
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// Iron's Spellbooks API only
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compileOnly fg.deobf("io.redspace.ironsspellbooks:irons_spellbooks:${irons_spells_version}:api")
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compileOnly fg.deobf("io.redspace.ironsspellbooks:irons_spellbooks:${irons_spells_version}:api")
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implementation fg.deobf("io.redspace.ironsspellbooks:irons_spellbooks:${irons_spells_version}")
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// GECKOLIB — deobfuscated, full mod
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// GECKOLIB — deobfuscated, full mod
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implementation fg.deobf("software.bernie.geckolib:geckolib-forge-${geckolib_version}")
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implementation fg.deobf("software.bernie.geckolib:geckolib-forge-${geckolib_version}")
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@@ -56,14 +56,18 @@ public class IronsSpellbooksCompat {
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int magicScaling = stats.getAttributeLevel("magic_scaling");
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int magicScaling = stats.getAttributeLevel("magic_scaling");
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int willpower = stats.getAttributeLevel("willpower");
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int willpower = stats.getAttributeLevel("willpower");
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applyIntelligence(player, intelligence);
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Loaded.applyIntelligence(player, intelligence);
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applyCharisma(player, charisma);
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Loaded.applyCharisma(player, charisma);
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applyMagicScaling(player, magicScaling);
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Loaded.applyMagicScaling(player, magicScaling);
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applyWillpowerCastEfficiency(player, willpower);
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Loaded.applyWillpowerCastEfficiency(player, willpower);
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});
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});
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}
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}
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public static void applyIntelligence(Player player, int intelligence) {
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private static final class Loaded {
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private Loaded() {
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}
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private static void applyIntelligence(Player player, int intelligence) {
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if (intelligence <= 0) {
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if (intelligence <= 0) {
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clearIntelligence(player);
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clearIntelligence(player);
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return;
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return;
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@@ -92,7 +96,7 @@ public class IronsSpellbooksCompat {
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removeModifier(player, (Attribute) AttributeRegistry.MANA_REGEN.get(), INT_MANA_REGEN_UUID);
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removeModifier(player, (Attribute) AttributeRegistry.MANA_REGEN.get(), INT_MANA_REGEN_UUID);
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}
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}
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public static void applyWillpowerCastEfficiency(Player player, int willpower) {
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private static void applyWillpowerCastEfficiency(Player player, int willpower) {
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clearWillpower(player);
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clearWillpower(player);
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if (willpower <= 0) {
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if (willpower <= 0) {
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return;
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return;
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@@ -125,7 +129,7 @@ public class IronsSpellbooksCompat {
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removeModifier(player, attr, WILL_MANA_COST_UUID);
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removeModifier(player, attr, WILL_MANA_COST_UUID);
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}
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}
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public static void applyCharisma(Player player, int charisma) {
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private static void applyCharisma(Player player, int charisma) {
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clearCharisma(player);
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clearCharisma(player);
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if (charisma <= 0) {
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if (charisma <= 0) {
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return;
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return;
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@@ -194,7 +198,7 @@ public class IronsSpellbooksCompat {
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}
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}
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}
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}
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public static void applyMagicScaling(Player player, int magicScaling) {
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private static void applyMagicScaling(Player player, int magicScaling) {
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if (magicScaling <= 0) {
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if (magicScaling <= 0) {
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clearMagicScaling(player);
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clearMagicScaling(player);
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return;
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return;
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@@ -264,3 +268,4 @@ public class IronsSpellbooksCompat {
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}
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}
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}
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}
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}
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}
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}
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