rebalance all stats

This commit is contained in:
2026-03-29 14:25:23 +02:00
parent 2ce0182cb2
commit f28557f851
7 changed files with 79 additions and 132 deletions
@@ -300,7 +300,7 @@ public class ActivityEvents {
player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
int agility = stats.getAttributeLevel("agility");
if (agility <= 0) return;
double evadeChance = Math.min(agility * 0.0005d, 0.05d);
double evadeChance = StatEffects.getAgilityEvasionChance(agility);
if (player.getRandom().nextDouble() < evadeChance) {
float original = event.getAmount();
event.setAmount(original * 0.1f);