Implement support for iron's spellbooks

This commit is contained in:
2025-11-08 22:27:38 +01:00
parent 73a4f2549f
commit f34f644d33
6 changed files with 512 additions and 114 deletions
@@ -0,0 +1,203 @@
package net.fretux.ascend.compat;
import io.redspace.ironsspellbooks.api.registry.AttributeRegistry;
import net.fretux.ascend.player.PlayerStatsProvider;
import net.minecraft.world.entity.ai.attributes.Attribute;
import net.minecraft.world.entity.ai.attributes.AttributeInstance;
import net.minecraft.world.entity.ai.attributes.AttributeModifier;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.fml.ModList;
import java.util.UUID;
public class IronsSpellbooksCompat {
private static final UUID INT_MAX_MANA_UUID =
UUID.fromString("11111111-1111-4111-8111-111111111111");
private static final UUID INT_SPELL_POWER_UUID =
UUID.fromString("22222222-2222-4222-8222-222222222222");
private static final UUID INT_MANA_REGEN_UUID =
UUID.fromString("33333333-3333-4333-8333-333333333333");
private static final UUID INT_COOLDOWN_REDUCTION_UUID =
UUID.fromString("44444444-4444-4444-8444-444444444444");
private static final UUID CHA_MAX_MANA_UUID =
UUID.fromString("55555555-5555-4555-8555-555555555555");
// reserved for future spell-trade hooks
private static final UUID CHA_SPELL_TRADE_UUID =
UUID.fromString("66666666-6666-4666-8666-666666666666");
private static final UUID MAG_SPELL_POWER_UUID =
UUID.fromString("77777777-7777-4777-8777-777777777777");
private static final UUID MAG_MANA_REGEN_UUID =
UUID.fromString("88888888-8888-4888-8888-888888888888");
private static final UUID MAG_COOLDOWN_REDUCTION_UUID =
UUID.fromString("99999999-9999-4999-8999-999999999999");
private IronsSpellbooksCompat() {}
public static boolean isLoaded() {
return ModList.get().isLoaded("irons_spellbooks");
}
public static void applyAll(Player player) {
if (!isLoaded()) return;
player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
applyIntelligence(player, stats.getAttributeLevel("intelligence"));
applyCharisma(player, stats.getAttributeLevel("charisma"));
applyMagicScaling(player, stats.getAttributeLevel("magic_scaling"));
});
}
public static void applyIntelligence(Player player, int intelligence) {
if (intelligence <= 0) {
clearIntelligence(player);
return;
}
applyAddModifier(
player,
(Attribute) AttributeRegistry.MAX_MANA.get(),
INT_MAX_MANA_UUID,
"Ascend INT max mana",
intelligence * 2.0d
);
double spellPowerPerPoint = 0.004d;
double spellPowerMax = 0.40d;
double spellPowerBonus = Math.min(intelligence * spellPowerPerPoint, spellPowerMax);
applyMultiplyBaseModifier(
player,
(Attribute) AttributeRegistry.SPELL_POWER.get(),
INT_SPELL_POWER_UUID,
"Ascend INT spell power",
spellPowerBonus
);
double regenPerPoint = 0.002d;
double regenMax = 0.25d;
double regenBonus = Math.min(intelligence * regenPerPoint, regenMax);
applyMultiplyBaseModifier(
player,
(Attribute) AttributeRegistry.MANA_REGEN.get(),
INT_MANA_REGEN_UUID,
"Ascend INT mana regen",
regenBonus
);
double cdrPerPoint = 0.0015d;
double cdrMax = 0.20d;
double cdrBonus = Math.min(intelligence * cdrPerPoint, cdrMax);
applyMultiplyBaseModifier(
player,
(Attribute) AttributeRegistry.COOLDOWN_REDUCTION.get(),
INT_COOLDOWN_REDUCTION_UUID,
"Ascend INT cooldown reduction",
cdrBonus
);
}
private static void clearIntelligence(Player player) {
removeModifier(player, (Attribute) AttributeRegistry.MAX_MANA.get(), INT_MAX_MANA_UUID);
removeModifier(player, (Attribute) AttributeRegistry.SPELL_POWER.get(), INT_SPELL_POWER_UUID);
removeModifier(player, (Attribute) AttributeRegistry.MANA_REGEN.get(), INT_MANA_REGEN_UUID);
removeModifier(player, (Attribute) AttributeRegistry.COOLDOWN_REDUCTION.get(), INT_COOLDOWN_REDUCTION_UUID);
}
public static void applyCharisma(Player player, int charisma) {
if (charisma <= 0) {
clearCharisma(player);
return;
}
double manaPerPoint = 0.5d;
double bonusMana = charisma * manaPerPoint;
applyAddModifier(
player,
(Attribute) AttributeRegistry.MAX_MANA.get(),
CHA_MAX_MANA_UUID,
"Ascend CHA max mana",
bonusMana
);
// Trade / reputation hooks can use CHA_SPELL_TRADE_UUID later.
}
private static void clearCharisma(Player player) {
removeModifier(player, (Attribute) AttributeRegistry.MAX_MANA.get(), CHA_MAX_MANA_UUID);
// Any future CHA ISS modifiers get cleared here.
}
public static void applyMagicScaling(Player player, int magicScaling) {
if (magicScaling <= 0) {
clearMagicScaling(player);
return;
}
double spPerPoint = 0.006d;
double spMax = 0.60d;
double spBonus = Math.min(magicScaling * spPerPoint, spMax);
applyMultiplyBaseModifier(
player,
(Attribute) AttributeRegistry.SPELL_POWER.get(),
MAG_SPELL_POWER_UUID,
"Ascend Magic Scaling spell power",
spBonus
);
double regenPerPoint = 0.001d;
double regenMax = 0.15d;
double regenBonus = Math.min(magicScaling * regenPerPoint, regenMax);
applyMultiplyBaseModifier(
player,
(Attribute) AttributeRegistry.MANA_REGEN.get(),
MAG_MANA_REGEN_UUID,
"Ascend Magic Scaling mana regen",
regenBonus
);
double cdrPerPoint = 0.001d;
double cdrMax = 0.10d;
double cdrBonus = Math.min(magicScaling * cdrPerPoint, cdrMax);
applyMultiplyBaseModifier(
player,
(Attribute) AttributeRegistry.COOLDOWN_REDUCTION.get(),
MAG_COOLDOWN_REDUCTION_UUID,
"Ascend Magic Scaling cooldown reduction",
cdrBonus
);
}
private static void clearMagicScaling(Player player) {
removeModifier(player, (Attribute) AttributeRegistry.SPELL_POWER.get(), MAG_SPELL_POWER_UUID);
removeModifier(player, (Attribute) AttributeRegistry.MANA_REGEN.get(), MAG_MANA_REGEN_UUID);
removeModifier(player, (Attribute) AttributeRegistry.COOLDOWN_REDUCTION.get(), MAG_COOLDOWN_REDUCTION_UUID);
}
private static void applyAddModifier(Player player, Attribute attribute, UUID id, String name, double value) {
if (attribute == null) return;
AttributeInstance inst = player.getAttribute(attribute);
if (inst == null) return;
inst.removeModifier(id);
if (value != 0.0d) {
inst.addTransientModifier(new AttributeModifier(
id,
name,
value,
AttributeModifier.Operation.ADDITION
));
}
}
private static void applyMultiplyBaseModifier(Player player, Attribute attribute, UUID id, String name, double value) {
if (attribute == null) return;
AttributeInstance inst = player.getAttribute(attribute);
if (inst == null) return;
inst.removeModifier(id);
if (value != 0.0d) {
inst.addTransientModifier(new AttributeModifier(
id,
name,
value,
AttributeModifier.Operation.MULTIPLY_BASE
));
}
}
private static void removeModifier(Player player, Attribute attribute, UUID id) {
if (attribute == null) return;
AttributeInstance inst = player.getAttribute(attribute);
if (inst != null) {
inst.removeModifier(id);
}
}
}