Implement shrine to reset skillpoints, custom shrine model, worldgen for the shrine, and other stuff

This commit is contained in:
2025-11-12 11:11:15 +01:00
parent 20ca8c3e43
commit f72c2a54fe
20 changed files with 709 additions and 8 deletions
@@ -25,13 +25,13 @@ public class AscendConfig {
builder.push("Ascend Progression");
xpPerMobKill = builder.comment("Ascend XP gained for killing a mob.")
.defineInRange("xpPerMobKill", 5, 0, 1000);
.defineInRange("xpPerMobKill", 10, 0, 1000);
xpPerBlockBreak = builder.comment("Ascend XP gained for breaking a block (ore/stone/log).")
.defineInRange("xpPerBlockBreak", 2, 0, 1000);
xpPerCraft = builder.comment("Ascend XP gained for crafting items.")
.defineInRange("xpPerCraft", 3, 0, 1000);
.defineInRange("xpPerCraft", 1, 0, 1000);
xpPerSmelt = builder.comment("Ascend XP gained for smelting items.")
.defineInRange("xpPerSmelt", 2, 0, 1000);
.defineInRange("xpPerSmelt", 1, 0, 1000);
xpPerTrade = builder.comment("Ascend XP gained for trading with villagers.")
.defineInRange("xpPerTrade", 5, 0, 1000);
xpPerDamageTaken = builder.comment("Ascend XP gained for taking damage.")