plugins { id 'eclipse' id 'idea' id 'maven-publish' id 'net.minecraftforge.gradle' version '[6.0,6.2)' } version = mod_version group = mod_group_id base { archivesName = mod_id } // Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17. java.toolchain.languageVersion = JavaLanguageVersion.of(17) println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}" minecraft { // The mappings can be changed at any time and must be in the following format. // Channel: Version: // official MCVersion Official field/method names from Mojang mapping files // parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official // // You must be aware of the Mojang license when using the 'official' or 'parchment' mappings. // See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md // // Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge // Additional setup is needed to use their mappings: https://parchmentmc.org/docs/getting-started // // Use non-default mappings at your own risk. They may not always work. // Simply re-run your setup task after changing the mappings to update your workspace. mappings channel: mapping_channel, version: mapping_version // When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game. // In most cases, it is not necessary to enable. // enableEclipsePrepareRuns = true // enableIdeaPrepareRuns = true // This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game. // It is REQUIRED to be set to true for this template to function. // See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html copyIdeResources = true // When true, this property will add the folder name of all declared run configurations to generated IDE run configurations. // The folder name can be set on a run configuration using the "folderName" property. // By default, the folder name of a run configuration is the name of the Gradle project containing it. // generateRunFolders = true // This property enables access transformers for use in development. // They will be applied to the Minecraft artifact. // The access transformer file can be anywhere in the project. // However, it must be at "META-INF/accesstransformer.cfg" in the final mod jar to be loaded by Forge. // This default location is a best practice to automatically put the file in the right place in the final jar. // See https://docs.minecraftforge.net/en/latest/advanced/accesstransformers/ for more information. // accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg') // Default run configurations. // These can be tweaked, removed, or duplicated as needed. runs { configureEach { workingDirectory project.file('run') property 'forge.logging.markers', 'REGISTRIES' property 'forge.logging.console.level', 'debug' // IMPORTANT: enable refmap remapping for mixins (Geckolib, Player Animator, etc.) property 'mixin.env.remapRefMap', 'true' property 'mixin.env.refMapRemappingFile', "${projectDir}/build/createSrgToMcp/output.srg" mods { "${mod_id}" { source sourceSets.main } } } client { property 'forge.enabledGameTestNamespaces', mod_id } server { property 'forge.enabledGameTestNamespaces', mod_id args '--nogui' } gameTestServer { property 'forge.enabledGameTestNamespaces', mod_id } data { workingDirectory project.file('run-data') args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/') } } } // Include resources generated by data generators. sourceSets.main.resources { srcDir 'src/generated/resources' } repositories { mavenLocal() mavenCentral() // Put repositories for dependencies here // ForgeGradle automatically adds the Forge maven and Maven Central for you // If you have mod jar dependencies in ./libs, you can declare them as a repository like so. // See https://docs.gradle.org/current/userguide/declaring_repositories.html#sub:flat_dir_resolver // flatDir { // dir 'libs' // } maven { name = "Iron's Maven - Release" url = "https://code.redspace.io/releases" content { includeGroup "io.redspace.ironsspellbooks" } } maven { name = "Iron's Maven - Snapshots" url = "https://code.redspace.io/snapshots" content { includeGroup "io.redspace.ironsspellbooks" } } maven { url = "https://maven.enginehub.org/repo/" } maven { url = "https://dl.cloudsmith.io/public/geckolib3/geckolib/maven/" } maven { url = "https://maven.theillusivec4.top" } maven { url = "https://cursemaven.com" } maven { url = "https://maven.blamejared.com" } maven { url = "https://maven.kosmx.dev/" } } dependencies { minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}" implementation fg.deobf("curse.maven:mind-motion-1386864:${mindmotion_file_id}") // Skill Engine is an Ascend addon, so include it in development runs without // creating a circular mandatory dependency from Ascend back to Skill Engine. runtimeOnly fg.deobf("curse.maven:fretux-skill-engine-1391618:${skillengine_file_id}") // Current Iron's Spellbooks releases are distributed through Curse Maven. compileOnly fg.deobf("curse.maven:irons-spells-n-spellbooks-855414:${irons_spells_file_id}") // GECKOLIB - deobfuscated, full mod implementation fg.deobf("software.bernie.geckolib:geckolib-forge-${geckolib_version}") // PLAYER ANIMATOR - deobf implementation fg.deobf("dev.kosmx.player-anim:player-animation-lib-forge:${player_animator_version}") // CAELUS implementation fg.deobf("top.theillusivec4.caelus:caelus-forge:${caelus_version}") // CURIOS implementation fg.deobf("top.theillusivec4.curios:curios-forge:${curios_version}") testImplementation platform('org.junit:junit-bom:5.10.2') testImplementation 'org.junit.jupiter:junit-jupiter' } tasks.named('test', Test).configure { useJUnitPlatform() } // This block of code expands all declared replace properties in the specified resource targets. // A missing property will result in an error. Properties are expanded using ${} Groovy notation. // When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments. // See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html tasks.named('processResources', ProcessResources).configure { var replaceProperties = [ minecraft_version : minecraft_version, minecraft_version_range: minecraft_version_range, forge_version : forge_version, forge_version_range: forge_version_range, loader_version_range: loader_version_range, mod_id : mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version, mod_authors : mod_authors, mod_description: mod_description, ] inputs.properties replaceProperties filesMatching(['META-INF/mods.toml', 'pack.mcmeta']) { expand replaceProperties + [project: project] } } // Example for how to get properties into the manifest for reading at runtime. tasks.named('jar', Jar).configure { manifest { attributes([ 'Specification-Title' : mod_id, 'Specification-Vendor' : mod_authors, 'Specification-Version' : '1', // We are version 1 of ourselves 'Implementation-Title' : project.name, 'Implementation-Version' : project.jar.archiveVersion, 'Implementation-Vendor' : mod_authors, 'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ") ]) } // This is the preferred method to reobfuscate your jar file finalizedBy 'reobfJar' } // However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing: // tasks.named('publish').configure { // dependsOn 'reobfJar' // } // Example configuration to allow publishing using the maven-publish plugin publishing { publications { register('mavenJava', MavenPublication) { artifact jar } } repositories { maven { url "file://${project.projectDir}/mcmodsrepo" } } } tasks.withType(JavaCompile).configureEach { options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation } tasks.withType(ProcessResources).configureEach { duplicatesStrategy = DuplicatesStrategy.INCLUDE }