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Ascend/src/main/java/net/fretux/ascend/event/IntelligencePotionEvents.java
T

54 lines
2.1 KiB
Java

package net.fretux.ascend.event;
import net.fretux.ascend.AscendMod;
import net.fretux.ascend.player.PlayerStatsProvider;
import net.minecraft.world.effect.MobEffectCategory;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.event.entity.living.MobEffectEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
@Mod.EventBusSubscriber(modid = AscendMod.MODID)
public class IntelligencePotionEvents {
@SubscribeEvent
public static void onBeneficialEffectAdded(MobEffectEvent.Added event) {
if (!(event.getEntity() instanceof Player player)) return;
if (player.level().isClientSide) return;
MobEffectInstance inst = event.getEffectInstance();
if (inst == null) return;
if (inst.getEffect().getCategory() != MobEffectCategory.BENEFICIAL) return;
// Avoid re-scaling already huge/custom durations.
if (inst.getDuration() > 12000) return;
player.getCapability(PlayerStatsProvider.PLAYER_STATS).ifPresent(stats -> {
int intel = stats.getAttributeLevel("intelligence");
if (intel <= 0) return;
int baseDuration = inst.getDuration();
// +0.5% duration per INT, up to +50%
double durPerPoint = 0.005d;
double durMax = 0.5d;
double durBonus = Math.min(intel * durPerPoint, durMax);
int newDuration = (int) (baseDuration * (1.0d + durBonus));
if (newDuration <= baseDuration) return; // nothing to do
// Replace effect: remove original, add scaled.
// This will fire another Added event, but newDuration > 12000 guard prevents loops.
player.removeEffect(inst.getEffect());
player.addEffect(new MobEffectInstance(
inst.getEffect(),
newDuration,
inst.getAmplifier(),
inst.isAmbient(),
inst.isVisible(),
inst.showIcon()
));
});
}
}