Commit DND files
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@@ -9,7 +9,7 @@
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- -1 to parry throws
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Blood thickens slightly and muscles tighten, making the body more resistant to impact but slower to react.
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# Variant III - Sparkshot
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# Variant III - Sparks of Lightning
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**Reagent:** Spark gland or any mantra spark
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**Effect**:
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- Attack Throws **+1**
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@@ -18,7 +18,7 @@ Blood thickens slightly and muscles tighten, making the body more resistant to i
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- Lightning AC becomes 0
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The nervous system becomes overstimulated. Reaction speed increases, but the body becomes sensitive to electrical shocks.
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# Variant IV - Grave Dust
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# Variant IV - Gravedust
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**Reagent:** Animal blood or corpse residue
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**Effect**:
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- Regain **+10 HP immediately**
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@@ -37,8 +37,8 @@ The mixture slows blood flow and reduces pain response. The body becomes tougher
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**Drawback**
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- Movement Speed **–1.5 meters**
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Body temperature drops slightly. Muscles stiffen but become resistant to cold.
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# Variant VI - Smoke Lung
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**Reagent:** Industrial solvent
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# Variant VI - Smoked Lung
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**Reagent:** Artificial Solvent
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**Effect**:
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- Gas AC **+20**
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- Gain **Advantage on Constitution saving throws**
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@@ -47,7 +47,7 @@ Body temperature drops slightly. Muscles stiffen but become resistant to cold.
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The lungs fill with irritating vapors that temporarily harden the respiratory system but make breathing uncomfortable.
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# Variant VII - Bloodrush
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**Reagent:** Vial of Blood
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**Reagent:** Vial of Humanoid Blood
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**Effect**:
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- Strength **+2**
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- Melee damage **+1**
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@@ -57,13 +57,13 @@ The lungs fill with irritating vapors that temporarily harden the respiratory sy
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- Blood AC **becomes 0**
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Adrenal glands overproduce stress hormones. Muscles become stronger but blood vessels weaken.
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# Variant VIII - Gale Step
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# Variant VIII - Galetrip
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**Reagent:** Stratus orb or galestone (powder)
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**Effect**:
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- Movement Speed **+3 meters**
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- Dodge Throws gain **+1**
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**Drawback**
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- Physical AC **–5**
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- Physical AC **-10**
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Muscles twitch constantly, forcing rapid movement but reducing the ability to brace against attacks.
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# Variant IX - Etherwake
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@@ -76,7 +76,7 @@ Muscles twitch constantly, forcing rapid movement but reducing the ability to br
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- Willpower -1
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The brain becomes highly sensitive to etheric currents, improving control but stressing the mind.
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# Variant X - Gravefire
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# Variant X - Bonfire
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**Reagent:** Charred bone dust
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**Effect**:
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- Necrotic AC **+30**
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@@ -86,14 +86,14 @@ The brain becomes highly sensitive to etheric currents, improving control but st
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**Drawback**
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- **All elemental AC except necrotic drops to 0
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Cell regeneration accelerates slightly but makes tissue unstable when exposed to heat.
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# Variant XI - Predator Instinct
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Cell regeneration accelerates slightly but makes tissue unstable when exposed to other elements.
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# Variant XI - Primal Instinct
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**Reagent:** Alpha/Crimson megalodaunt hide/blood or gland extract
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**Effect**:
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- Dexterity **+2**
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- Advantage on Stealth Throws
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**Drawback**
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- Charisma **–2**
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- Charisma **-2**
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Heightens aggression and predatory instincts. The user becomes socially hostile and erratic.
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# Variant XII - Black Pulse
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@@ -116,7 +116,7 @@ This mixture was never used in the mines. It was developed by smugglers experime
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- Max Posture **+3**
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**Drawback**:
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At the end of the 3-round duration:
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- Take **1d6 Necrotic damage**
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- Take **1d8 Necrotic damage**
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- Gain **+2 additional Toxicity**
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All body systems accelerate simultaneously. Muscles and nerves operate far beyond normal limits, which causes internal damage once the effect fades.
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