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### A Question Without Answer
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**Theme:** Curiosity. The Song recognizing that Axiom does not understand life.
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Axiom points at a creature and asks a simple question:
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“What are you?”
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The Song answers that question.
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**Activation:**
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* Can be used 5 times before requiring a long rest. Can only be used 3 times in one combat sequence. Cannot be used on the same target twice.
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**Effect:**
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- Choose one creature within **18 meters**.
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- For 3 rounds, Axiom learns:
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- Lowest defense type
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- Highest defense type
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- Current HP category: Healthy / Injured / Near Death
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- Whether the creature has a soul, artificial soul, bound soul, or no soul
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- Axiom’s first hit against that creature each round gains:
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- **+10% Penetration**
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- **+1d8 Force**
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- **+2 Posture damage**
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**Corrupted Version:**
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- The target also suffers **-2 to saves against soul, construct, or Ether-disruption effects**.
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---
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### Unbound Prototype Core
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**Theme:** “You don't seem to understand: I am not yours to control.”
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The Life Orb flares white-blue, and bright glyphs shatter around Axiom like glass.
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**Effect:**
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- For 1 round, Axiom becomes immune to restraints, forced movement, grapples, tracking marks, and command effects.
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- Immediately removes one active binding, mark, tether, puppet effect, or soul-control effect.
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- Axiom may move up to 9m without provoking reactions.
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- Hive constructs and artificial beings within 9m must make a Willpower save or become Staggered.
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**Corrupted Version:**
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- Also severs one active magical link between two creatures within 18m.
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- If used on an ally’s beneficial link, it breaks too. The Resonance does not distinguish ownership from attachment.
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---
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### Imitiation of Life
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**Theme:** Artificial soul trying to become real
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Axiom briefly becomes “alive enough” for the world to recognize it.
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**Effect:**
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- For 3 rounds:
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- Axiom counts as both construct and living creature, choosing whichever is beneficial.
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- Regain 1 HP at the start of each turn.
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- Healing effects can affect Axiom normally.
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- Soul-targeting effects no longer gain advantage or special bonuses against artificial vessels.
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- If activated in Orb State:
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- Immediately reform at 1 HP if Axiom has at least 1 Ether.
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- No check required.
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**Corrupted Version:**
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- Reform at 1 HP even with 0 Ether.
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- Then lose 1 current Sanity at the end of each of your next 3 turns.
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