Connect Obsidian vault notes with meaningful links

This commit is contained in:
2026-06-02 14:41:49 +02:00
parent b34037e752
commit 7e97613def
112 changed files with 477 additions and 84 deletions
@@ -16,4 +16,7 @@ After firing:
- The launcher must be **reloaded for 1 round** before firing again.
- Reloading normally consumes the **entire turn**.
The Enforcer begins encounters with 3 Rockets. More are gained from summer company outposts or during short rests.
The Enforcer begins encounters with 3 Rockets. More are gained from summer company outposts or during short rests.
## Related notes
- [[Players/CAPITALISM SON/Shareholder Value Cat|Character sheet]]
@@ -54,4 +54,14 @@ When firing the NMM:
### ==Etrean Supremacy==
==Raised under Etrean doctrine of cultural superiority, the Enforcer has little patience for outsiders.==
- ==**+2 on Intimidation checks** against non-Etreans.==
- ==**-2 on Persuasion checks** when dealing with non-Etrean allies or factions.==
- ==**-2 on Persuasion checks** when dealing with non-Etrean allies or factions.==
## Related notes
- [[Players/Player Characters|Player Characters]]
## Character notes
- [[Players/CAPITALISM SON/Non-Magic-Missile (NMM)]]
- [[Players/CAPITALISM SON/Upgrades/Increase Shareholder Value]]
- [[Players/CAPITALISM SON/Upgrades/Legalize Nuclear Bombs (Slowed & Reverb)]]
- [[Players/CAPITALISM SON/Upgrades/Mantras]]
- [[Players/CAPITALISM SON/Upgrades/Talents]]
@@ -114,4 +114,7 @@ Impact:
- **Posture Damage:** 8 (NB)
- **Penetration:** 30%
Hyper-Mortar Strike cannot be parried or blocked. Creatures may Dodge normally.
Hyper-Mortar Strike cannot be parried or blocked. Creatures may Dodge normally.
## Related notes
- [[Players/CAPITALISM SON/Shareholder Value Cat|Character sheet]]
@@ -111,4 +111,7 @@ Prototype breaching round meant for clearing rooms.
**Special**:
Enemies hit must make a **Constitution Save**.
Failure:
- **Stunned for 1 round**
- **Stunned for 1 round**
## Related notes
- [[Players/CAPITALISM SON/Shareholder Value Cat|Character sheet]]
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@@ -178,4 +178,7 @@ Cooldown: 5 rounds
Electrify a **6 meter radius** area for **2 rounds**.
Enemies inside:
- Lose **1 Posture at the start of their turn**
- Suffer **-2 Dodge Throws**
- Suffer **-2 Dodge Throws**
## Related notes
- [[Players/CAPITALISM SON/Shareholder Value Cat|Character sheet]]
+4 -1
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@@ -130,4 +130,7 @@
### T30 - **Strategic Bombardment**
- Once per combat, you may fire **two rockets with the same shot**
- Both rockets **must target the same point**.
- This puts alot of strain onto the NMM. For the rest of the combat, reloading takes twice as long to do. This applies to assisted reloads.
- This puts alot of strain onto the NMM. For the rest of the combat, reloading takes twice as long to do. This applies to assisted reloads.
## Related notes
- [[Players/CAPITALISM SON/Shareholder Value Cat|Character sheet]]