vault backup: 2026-03-12 12:16:42

This commit is contained in:
2026-03-12 12:16:42 +01:00
commit 93ad6229ff
137 changed files with 6179 additions and 0 deletions
+11
View File
@@ -0,0 +1,11 @@
Shock disrupts the nervous system with violent electrical discharge.
**When Shock is applied:**
- The creature is **stunned until the end of the current turn** (≈ 1 second).
- This stun **interrupts hyperarmor and ongoing actions**, but:
* Does not prevent Parrying
- Does not prevent Reactions
- Passive posture regeneration is disabled until the end of the creature’s next turn.
**While Shocked:**
- Movement speed is reduced by **25%** until the end of the creature’s next turn.
- Shock does **not** stack; reapplication refreshes duration.