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## AF-01-A – Reinforced Servo Bracing
**Cost:** 2 Scout Parts
Micro-reinforced joints allow the frame to distribute force more efficiently under load.
**Effect:**
- You count as one size larger for **carry weight and shove/grapple capacity**.
- You no longer suffer disadvantage when dragging a creature your size.
## AF-01-B – Vectorized Acceleration Array
**Cost:** 3 Scout Parts
Servo recalibration improves directional burst efficiency.
**Effect:**
- The first 3 meters of movement each turn do **not provoke opportunity attacks**.
- If you move at least 6 meters in a straight line before attacking, you gain +1 to hit.
## AF-01-C – Impact Dampening Spine
**Cost:** 2 Seeker Parts
Internal spinal lattice upgraded with flexible shock-absorption filaments.
**Effect:**
- Reduce fall damage by half.
- You gain advantage on checks to resist being knocked prone.
## AF-02-A – Parallel Thought Partitioning
**Cost:** 3 Seeker Parts
Cognitive threads split into dual-processing lanes.
**Effect:**
- Once per round, you may reroll a failed Investigation, Perception, or Insight check.
- When concentrating on a Mantra, the first time you would lose concentration each combat, you instead maintain it.
## AF-02-B – Social Emulation Suite
**Cost:** 2 Hunter Parts
Improved mimicry routines and adaptive tonal modulation.
**Effect:**
- Gain proficiency in Persuasion or Deception (choose once).
- When speaking to constructs or artificial beings, you gain advantage on social checks.