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*Unlocked by level. Packs alternate 1 / 2 / 1 / 2.*
---
## Level 1 (Pack: 1)
### T01 - Improvised Demolition
_(Passive unlock – explosives crafting becomes available even if not equipped)_
When equipped:
- Bomb Throw Range **+3 meters**
- Bomb Damage **+1**
- Carry Capacity **+1 Bomb**
---
## Level 2 (Pack: 2)
### T02 - Fast Coating
- Applying Venom becomes **Free Action (1/round)**
- Venom Coating duration **+1 hit**
### T03 - Tunnel Runner
- Movement Speed **+1.5 meters**
- Dodge movement distance **+1.5 meters**
- Gain **+1 initiative**
---
## Level 3 (Pack: 1)
### T04 - Dirty Fighting
- Attacks against **Poisoned targets** deal **+2 damage**
- Gain **+2 posture damage** against poisoned targets
---
## Level 4 (Pack: 2)
### T05 - Quick Fuse
- Fuse bombs detonate **immediately at the end of your turn** instead of next round
### T06 - Skaven Persistence
- When reduced below **50% HP**, gain **+1 Posture Regain** and **+1.5 meters Movement Speed**
---
## Level 5 (Pack: 1)
### T07 - Venom Saturation
- Venom effects last **+1 round**
- Venom effects also drain 1 posture each round
---
## Level 6 (Pack: 2)
### T08 - Scrap Armor
- **Blunt AC +5**
- **Slash AC +5**
- **Pierce AC +5**
- Gain **+1 Posture**
### T09 - Chain Detonation
- Bombs exploding within **4.5 meters** of another bomb cause that bomb to detonate immediately
---
## Level 7 (Pack: 1)
### T10 - Sewer Stalker
- Advantage on **Stealth Throws** in dim or dark environments
- Movement Speed **+1.5 meters** while hidden
- First attack while hidden gains +10 Penetration and Chip Damage
---
## Level 8 (Pack: 2)
### T11 - Reactive Dodge
- When successfully Dodging, gain **+1 Posture**
- Once per round, Dodging an attack also **reduces the attacker’s Posture by 1****
### T12 - Venom Pressure
- Venom damage also applies **+1 posture damage**
---
## Level 9 (Pack: 1)
### T13 - Bomb Technician
- Crafting time for explosives **reduced to 5 minutes**
- When crafting a bomb, have a 50% chance to craft one more
- Bomb crafting **never critically fails**
---
## Level 10 (Pack: 2)
### T14 - Bomb Satchel
- Carry Capacity **+2 Bombs**
### T15 - Venom Penetration
- Attacks against poisoned targets gain **+5 AC penetration**
- Venom damage **ignores Gas AC and Necrotic AC**
---
## Level 11 (Pack: 1)
### T16 - Rat Reflexes
- Dodge Throws gain **+1**
- Gain **+1 initiative**
---
## Level 12 (Pack: 2)
### T17 - Toxic Resilience
- **Gas AC +10**
- **Necrotic AC +10**
### T18 - Efficient Coating
- Venom Charges **+1 per combat**
- First venom coating each combat costs **no charge**
---
## Level 13 (Pack: 1)
### T19 - Opportunistic Strike
- Attacks against **Staggered targets** add your doubled riposte modifier instead.
---
## Level 14 (Pack: 2)
### T20 - Blast Control
- Damage taken from **your own bombs reduced by 50%**
- Damage taken from **all bombs reduced by 25%**
### T21 - Pressure Bombing
- Bombs deal **+3 posture damage**
---
## Level 15 (Pack: 1)
### T22 - Plague Carrier
- Venom damage **+2**
- When a poisoned enemy dies, their corpse explodes in a 3 meter radius. Anyone inside must make a DC 14 Constitution throw.
- On fail: They are applied with venom, as if they were attacked by you.
- Can only happen once per round.
---
## Level 16 (Pack: 2)
### T23 - Fleet Escape
- After successfully Dodging, gain **+1.5 meters movement speed** until end of turn
- The first dodge you make each round costs no reaction
### T24 - Hardened Body
- **Blunt AC +5**
- **Pierce AC +5**
- Gain **+8 HP**
---
## Level 17 (Pack: 1)
### T25 - Bomb Specialist
- Bomb Throw Range **+4.5 meters**
- Bomb damage **+1**
---
## Level 18 (Pack: 2)
### T26 - Rapid Deployment
- You may **throw a bomb as a Bonus Action once per combat**
- Bomb throwing does **not provoke reactions**
### T27 - Lethal dose
- First venom hit each combat lasts **twice as long**
- First venom hit deals **+2 damage**
---
## Level 19 (Pack: 1)
### T28 - Desperate Survivor
- When reduced to **1 HP**:
- Gain **+2 Posture Regain** for 2 rounds
- Gain **+3 meters movement speed** for 2 rounds
---
## Level 20 (Pack: 2)
### T29 - Master Demolitionist
- Bomb Damage **+2**
- Bomb radius **+1.5 meters**
- Bombs deal **+2 posture damage**
### T30 - Apex Scavenger
- Movement Speed **+3 meters**
- Posture Regain **+1**
- Dodge Throws **+1****