Your body is completely encased in solid ice, immobilized and helpless. **While Frozen:** - You are **incapacitated**. - You **cannot move, attack, cast [[Combat/Mantras]], Parry, or Dodge**. - Attacks against you are made with **advantage**. - You automatically **fail Strength and Dexterity saving throws**. - You gain **resistance to all damage** while encased in ice. - Frozen lasts for **1 round** unless otherwise specified. - At the **end of your turn**, you may attempt to break free by making a **Strength saving throw**. - On a success, Frozen ends immediately. - Taking **fire damage** while Frozen immediately ends the effect after the damage is resolved. - If Frozen ends early due to damage or escape, the creature is **Chilled** until the end of its next turn. ## Related notes - [[Effects/Effects|Effects]]