Luckily, there's a cure for Meridian Rot. The cure removes the infection completely. The body is no longer producing reactive venom, and the disease no longer progresses. However, you have lived with the infection for a long time. Once it is removed, the body stabilizes and recovers. Muscles, lungs, and nervous system function more efficiently. --- Upon curing the disease: ### Removed - Venom Coating (spit-based system) - Infection Stage progression ### Replaced With "Refined Toxin System" The Skaven can no longer generate poison biologically, but instead uses **crafted toxin vials**. #### Apply Toxin **Action:** Bonus Action **Cost:** 1 Toxin Charge **Target:** One weapon Effect duration: - **3 hits or 3 rounds** Functionally replaces venom coating. #### Toxin Charges - Base: **2 charges per Short Rest** All “venom” talents now refer to **Toxin** instead. **Toxin Effect:** - **2 damage per round** - **-1 Posture Regain** - **-1 Dodge Throw** --- ### New Passive - Stabilized Physiology The body is no longer under constant internal strain. - **Posture Regain +1** - **Movement Speed +1.5 meters** - Gain **+1 Constitution** - Gain **+1 Strength** ### New Passive - Controlled Metabolism Without the infection interfering: - Toxicity penalties apply **one threshold later** - Withdrawal penalties are reduced: - Movement penalty removed - Posture Regain penalty removed ### New Passive - Clean Blood The body is no longer unstable. - Gain **Gas AC +10** - Gain **Necrotic AC +10** - Automatically succeed on Constitution checks against disease