### 1-Star Mantras Available from **Level 1** ### 2-Star Mantras Begin appearing at **Level 5** ### 3-Star Mantras Begin appearing at **Level 9 --- # 1-Star Mantras --- ## Capillary Cut **Type:** Combat **Cost:** 2 Ether **Action:** Action **Cooldown:** 2 rounds **Effect:** * Slash at a target within 1.5 meters - Deal **1d8 Blood damage** - Apply **+15% Blood Poisoning** If the target is already poisoned (venom/toxin): - Apply an additional **+5% Blood Poisoning** --- ## Platelet Disruption **Type:** Support **Cost:** 2 Ether **Action:** Bonus Action **Cooldown:** 3 rounds **Effect:** * Mark a target you have hit with an attack in the last or current round. - Target suffers **-1 Posture Regain** for **2 rounds** - If target has ≥25% Blood Poisoning: - Effect becomes **-2 Posture Regain** Applies **+10% Blood Poisoning** --- ## Vein Tap **Type:** Combat **Cost:** 3 Ether **Action:** Action **Cooldown:** 3 rounds **Effect:** * Fire a thin needle at a target within 6 meters - Deal **1d6 Blood damage** - Heal for **half the damage dealt** - Apply **+10% Blood Poisoning** If target is ≥50% Blood Poisoning: - Healing increases to **full damage dealt** --- ## Microclot **Type:** Support **Cost:** 2 Ether **Action:** Reaction **Cooldown:** 3 rounds **Trigger:** When you take damage **Effect:** - Reduce incoming damage by **1d6** - Gain **+1 Posture** Applies **+5% Blood Poisoning** to the attacker --- # 2-Star Mantras --- ## Hemorrhage Line **Type:** Combat **Cost:** 4 Ether **Action:** Action **Cooldown:** 4 rounds **Effect:** - Fire a thin red line in a **6-meter line** - Deal **2d6 Blood damage to all targets hit** Targets hit: - Gain **+20% Blood Poisoning** - If already ≥40%, take **+2 additional damage** --- ## Viscosity Shift **Type:** Support **Cost:** 3 Ether **Action:** Bonus Action **Cooldown:** 4 rounds **Effect:** Your blood briefly darkens and thickens under the skin. - For **2 rounds**: - Your attacks apply **+5% additional Blood Poisoning** - Gain **+1 Dodge Throw** Drawback: - Posture Regain **-1** during duration --- ## Arterial Pin **Type:** Combat **Cost:** 4 Ether **Action:** Action **Cooldown:** 4 rounds **Effect:** Fire a piercing stake of blood at a target within 9 meters. - Deal **2d4 Blood damage** - Target must make a **Constitution check** Failure: - Movement Speed **-3 meters** for 1 round Applies **+20% Blood Poisoning** If target is ≥60%: - Movement Speed becomes **0** for 1 round --- ## Transfusion Spike **Type:** Support **Cost:** 4 Ether **Action:** Action **Cooldown:** 5 rounds **Effect:** Rip a thread of blood forcefully from a target's arm and into yours. - Heal yourself for **15% Blood Poisoning** of a target (Rounded Down) - e.g. if a target has 50% blood poisoning, you heal for 7 HP - Deal **1d8 Blood damage** --- # 3-Star Mantras --- ## Systemic Collapse **Type:** Combat **Cost:** 6 Ether **Action:** Action **Cooldown:** 6 rounds **Effect:** Cause a surge of blood in a 4.5 meter radius around yourself. Enemies have their arteries and veins damaged, causing internal bleeding. - Deal **3d6 Blood damage** If target is ≥50% Blood Poisoning: - Deal **+3 additional damage** - Target suffers **-2 Posture Regain for 2 rounds** Applies **+25% Blood Poisoning** --- ## Gruesome Extraction **Type:** Combat **Cost:** 6 Ether **Action:** Action **Cooldown:** 6 rounds **Effect:** Target an enemy within 9 meters and violently extract blood outward, before snapping it back. - Deal **2d8 Blood damage** - Heal for **half damage dealt** If target is ≥70% Blood Poisoning: - Heal for **full damage dealt** - Reduce target Blood Poisoning by **20%** Applies **+15% Blood Poisoning** --- ## Terminal Coagulation **Type:** Combat **Cost:** 7 Ether **Action:** Action **Cooldown:** 7 rounds **Effect:** Tug at the enemy's heartstrings. Literally. Move 3 meters towards an enemy and slam your knife into their chest, starting to violently infuse poison. - Deal **2d4 Blood damage** - Deal **2d4 Poison damage** If target is ≥80% Blood Poisoning: - Immediately trigger **90% threshold effect for 1 round** Applies **+20% Blood Poisoning**