### A Question Without Answer **Theme:** Curiosity. The Song recognizing that Axiom does not understand life. Axiom points at a creature and asks a simple question: “What are you?” The Song answers that question. **Activation:** * Can be used 5 times before requiring a long rest. Can only be used 3 times in one combat sequence. Cannot be used on the same target twice. **Effect:** - Choose one creature within **18 meters**. - For 3 rounds, Axiom learns: - Lowest defense type - Highest defense type - Current HP category: Healthy / Injured / Near Death - Whether the creature has a soul, artificial soul, bound soul, or no soul - Axiom’s first hit against that creature each round gains: - **+10% Penetration** - **+1d8 Force** - **+2 Posture damage** **Corrupted Version:** - The target also suffers **-2 to saves against soul, construct, or Ether-disruption effects**. --- ### Unbound Prototype Core **Theme:** “You don't seem to understand: I am not yours to control.” The Life Orb flares white-blue, and bright glyphs shatter around Axiom like glass. **Effect:** - For 1 round, Axiom becomes immune to restraints, forced movement, grapples, tracking marks, and command effects. - Immediately removes one active binding, mark, tether, puppet effect, or soul-control effect. - Axiom may move up to 9m without provoking reactions. - Hive constructs and artificial beings within 9m must make a Willpower save or become Staggered. **Corrupted Version:** - Also severs one active magical link between two creatures within 18m. - If used on an ally’s beneficial link, it breaks too. The Resonance does not distinguish ownership from attachment. --- ### Imitiation of Life **Theme:** Artificial soul trying to become real Axiom briefly becomes “alive enough” for the world to recognize it. **Effect:** - For 3 rounds: - Axiom counts as both construct and living creature, choosing whichever is beneficial. - Regain 1 HP at the start of each turn. - Healing effects can affect Axiom normally. - Soul-targeting effects no longer gain advantage or special bonuses against artificial vessels. - If activated in Orb State: - Immediately reform at 1 HP if Axiom has at least 1 Ether. - No check required. **Corrupted Version:** - Reform at 1 HP even with 0 Ether. - Then lose 1 current Sanity at the end of each of your next 3 turns.