## AF-01-A – Reinforced Servo Bracing **Cost:** 2 Scout Parts Micro-reinforced joints allow the frame to distribute force more efficiently under load. **Effect:** - You count as one size larger for **carry weight and shove/grapple capacity**. - You no longer suffer disadvantage when dragging a creature your size. ## AF-01-B – Vectorized Acceleration Array **Cost:** 3 Scout Parts Servo recalibration improves directional burst efficiency. **Effect:** - The first 3 meters of movement each turn do **not provoke opportunity attacks**. - If you move at least 6 meters in a straight line before attacking, you gain +1 to hit. ## AF-01-C – Impact Dampening Spine **Cost:** 2 Seeker Parts Internal spinal lattice upgraded with flexible shock-absorption filaments. **Effect:** - Reduce fall damage by half. - You gain advantage on checks to resist being knocked prone. ## AF-02-A – Parallel Thought Partitioning **Cost:** 3 Seeker Parts Cognitive threads split into dual-processing lanes. **Effect:** - Once per round, you may reroll a failed Investigation, Perception, or Insight check. - When concentrating on a Mantra, the first time you would lose concentration each combat, you instead maintain it. ## AF-02-B – Social Emulation Suite **Cost:** 2 Hunter Parts Improved mimicry routines and adaptive tonal modulation. **Effect:** - Gain proficiency in Persuasion or Deception (choose once). - When speaking to constructs or artificial beings, you gain advantage on social checks.