*Unlocked by level. Packs alternate 1 / 2 / 1 / 2.* --- ## Level 1 (Pack: 1) ### T01 - Improvised Demolition _(Passive unlock – explosives crafting becomes available even if not equipped)_ When equipped: - Bomb Throw Range **+3 meters** - Bomb Damage **+1** - Carry Capacity **+1 Bomb** --- ## Level 2 (Pack: 2) ### T02 - Fast Coating - Applying Venom becomes **Free Action (1/round)** - Venom Coating duration **+1 hit** ### T03 - Tunnel Runner - Movement Speed **+1.5 meters** - Dodge movement distance **+1.5 meters** - Gain **+1 initiative** --- ## Level 3 (Pack: 1) ### T04 - Dirty Fighting - Attacks against **Poisoned targets** deal **+2 damage** - Gain **+2 posture damage** against poisoned targets --- ## Level 4 (Pack: 2) ### T05 - Quick Fuse - Fuse bombs detonate **immediately at the end of your turn** instead of next round ### T06 - Skaven Persistence - When reduced below **50% HP**, gain **+1 Posture Regain** and **+1.5 meters Movement Speed** --- ## Level 5 (Pack: 1) ### T07 - Venom Saturation - Venom effects last **+1 round** - Venom effects also drain 1 posture each round --- ## Level 6 (Pack: 2) ### T08 - Scrap Armor - **Blunt AC +5** - **Slash AC +5** - **Pierce AC +5** - Gain **+1 Posture** ### T09 - Chain Detonation - Bombs exploding within **4.5 meters** of another bomb cause that bomb to detonate immediately --- ## Level 7 (Pack: 1) ### T10 - Sewer Stalker - Advantage on **Stealth Throws** in dim or dark environments - Movement Speed **+1.5 meters** while hidden - First attack while hidden gains +10 Penetration and Chip Damage --- ## Level 8 (Pack: 2) ### T11 - Reactive Dodge - When successfully Dodging, gain **+1 Posture** - Once per round, Dodging an attack also **reduces the attacker’s Posture by 1**** ### T12 - Venom Pressure - Venom damage also applies **+1 posture damage** --- ## Level 9 (Pack: 1) ### T13 - Bomb Technician - Crafting time for explosives **reduced to 5 minutes** - When crafting a bomb, have a 50% chance to craft one more - Bomb crafting **never critically fails** --- ## Level 10 (Pack: 2) ### T14 - Bomb Satchel - Carry Capacity **+2 Bombs** ### T15 - Venom Penetration - Attacks against poisoned targets gain **+5 AC penetration** - Venom damage **ignores Gas AC and Necrotic AC** --- ## Level 11 (Pack: 1) ### T16 - Rat Reflexes - Dodge Throws gain **+1** - Gain **+1 initiative** --- ## Level 12 (Pack: 2) ### T17 - Toxic Resilience - **Gas AC +10** - **Necrotic AC +10** ### T18 - Efficient Coating - Venom Charges **+1 per combat** - First venom coating each combat costs **no charge** --- ## Level 13 (Pack: 1) ### T19 - Opportunistic Strike - Attacks against **Staggered targets** add your doubled riposte modifier instead. --- ## Level 14 (Pack: 2) ### T20 - Blast Control - Damage taken from **your own bombs reduced by 50%** - Damage taken from **all bombs reduced by 25%** ### T21 - Pressure Bombing - Bombs deal **+3 posture damage** --- ## Level 15 (Pack: 1) ### T22 - Plague Carrier - Venom damage **+2** - When a poisoned enemy dies, their corpse explodes in a 3 meter radius. Anyone inside must make a DC 14 Constitution throw. - On fail: They are applied with venom, as if they were attacked by you. - Can only happen once per round. --- ## Level 16 (Pack: 2) ### T23 - Fleet Escape - After successfully Dodging, gain **+1.5 meters movement speed** until end of turn - The first dodge you make each round costs no reaction ### T24 - Hardened Body - **Blunt AC +5** - **Pierce AC +5** - Gain **+8 HP** --- ## Level 17 (Pack: 1) ### T25 - Bomb Specialist - Bomb Throw Range **+4.5 meters** - Bomb damage **+1** --- ## Level 18 (Pack: 2) ### T26 - Rapid Deployment - You may **throw a bomb as a Bonus Action once per combat** - Bomb throwing does **not provoke reactions** ### T27 - Lethal dose - First venom hit each combat lasts **twice as long** - First venom hit deals **+2 damage** --- ## Level 19 (Pack: 1) ### T28 - Desperate Survivor - When reduced to **1 HP**: - Gain **+2 Posture Regain** for 2 rounds - Gain **+3 meters movement speed** for 2 rounds --- ## Level 20 (Pack: 2) ### T29 - Master Demolitionist - Bomb Damage **+2** - Bomb radius **+1.5 meters** - Bombs deal **+2 posture damage** ### T30 - Apex Scavenger - Movement Speed **+3 meters** - Posture Regain **+1** - Dodge Throws **+1****