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DND/Players/RAILCAT/Summer Company Prosthetic.md
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“Regulator Arm - SC Pattern 7”

“You’re not our prisoner.
You’re our investment.”

  • Summer Company Quartermaster

Weapon Type: Counts as Unarmed (Metal)
Can be used even while disarmed.

Passive - Reinforced Limb

  • You may Parry while unarmed without penalty.
  • Your unarmed strikes gain:
    • 1d6 Blunt
    • Count as Metal for interactions.
  • Gain +1 Posture Regain per turn while above 0 Posture.

Passive - Feedback Channel The prosthetic stores kinetic stress. Each time you successfully Parry:

  • Gain 1 Torque (max 2). At 2 Torque:
  • Your next unarmed attack deals:
    • +1d6 Blunt (separate instance)
  • Torque resets to 0.

Active - Magnetic Recall (CD 4) Bonus Action:

  • Pull your Arcblade to your hand from up to 9 meters away.
  • Does not provoke reactions.
  • If used while in Feral State:
    • Ends Feral State immediately.

The Summer Company Killswitch

The Regulator Arm - SC Pattern 7 was not built for trust. It contains a Failsafe Governor Node, embedded near the ether channel spine.

The Company can:

  • Disable Magnetic Recall
  • Suppress Torque gain
  • Lock offensive modules
  • Or fully paralyze the arm They don’t do it casually. But they can.