1.6 KiB
1.6 KiB
OFFENSIVE SUPER-MODULE
Union Strength Core
“Ouch. That'll hurt. Remind me to not piss you off?"
Passive - Conduction Loop
When you apply Shock to a target:
- Immediately gain 1 Torque.
- Your next unarmed strike this turn:
- Ignores 10 Physical AC
- Deals +1d8 Lightning (separate instance) Once per round.
Passive - Breakpoint Exploit
When you deal damage to a target below 50% Posture:
- Gain +2 on attack rolls. This does not apply to Ripostes.
DEFENSIVE SUPER-MODULE
Union Endurance Core
“That sounded like it hit something important. Oh, nope, nevermind.”
Passive - Refusal to Yield
The first time each combat you would become Staggered:
- Instead remain at 1 Posture.
- Gain +5 Physical AC until end of next turn.
Passive - Pressure Feedback
Whenever you Block an attack:
- Gain 1 Torque.
Passive - Depth Stability
When below 50% HP:
- Gain +1 Posture Regain.
UTILITY SUPER-MODULE
Union Control Core
“Not what I would've picked but... eh. Your arm, your choice, I suppose."
Passive - Anchor Mark
After successfully Parrying a target:
- Mark them until the end of your next turn. If the marked target:
- Dodges
- Moves more than 3m voluntarily You may use your Reaction to:
- Pull them 3m toward you
- Deal 1d6 Lightning (separate instance)
Does not apply Sapped.
Does not trigger Shock by itself.
Passive - Pursuit Vector
After using Magnetic Recall:
- Gain +3m movement.
- Your next attack this turn cannot be Dodged. Can still be Parried.
Passive - Duel Focus
If only one hostile creature is within 6m:
- Gain +5 Penetration.