510 B
510 B
Jar of Souls is an offense-based Resonances, focused on heavy burst DPS.
As soon as you obtain this resonance, you gain a unique effect:
- Gain 1 Soul per kill.
You need to spend a bonus action to active this resonance. When activated, it fires a soul beam:
- Range: 18m
- Damage: 2d6 necrotic
- Cost: 1 Soul You can spend more souls at once to increase the damage.
When corrupted, the beam acts as a continuous attack, draining a number of souls every round until deactivated.