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DND/Players/RADIOACTIVE CRACK RAT/Upgrades/Talents.md
T
2026-06-02 14:16:59 +02:00

4.2 KiB
Raw Blame History

Unlocked by level. Packs alternate 1 / 2 / 1 / 2.


Level 1 (Pack: 1)

T01 - Improvised Demolition

(Passive unlock - explosives crafting becomes available even if not equipped) When equipped:

  • Bomb Throw Range +3 meters
  • Bomb Damage +1
  • Carry Capacity +1 Bomb

Level 2 (Pack: 2)

T02 - Fast Coating

  • Applying Venom becomes Free Action (1/round)
  • Venom Coating duration +1 hit

T03 - Tunnel Runner

  • Movement Speed +1.5 meters
  • Dodge movement distance +1.5 meters
  • Gain +1 initiative

Level 3 (Pack: 1)

T04 - Dirty Fighting

  • Attacks against Poisoned targets deal +2 damage
  • Gain +2 posture damage against poisoned targets

Level 4 (Pack: 2)

T05 - Quick Fuse

  • Fuse bombs detonate immediately at the end of your turn instead of next round

T06 - Skaven Persistence

  • When reduced below 50% HP, gain +1 Posture Regain and +1.5 meters Movement Speed

Level 5 (Pack: 1)

T07 - Venom Saturation

  • Venom effects last +1 round
  • Venom effects also drain 1 posture each round

Level 6 (Pack: 2)

T08 - Scrap Armor

  • Blunt AC +5
  • Slash AC +5
  • Pierce AC +5
  • Gain +1 Posture

T09 - Chain Detonation

  • Bombs exploding within 4.5 meters of another bomb cause that bomb to detonate immediately

Level 7 (Pack: 1)

T10 - Sewer Stalker

  • Advantage on Stealth Throws in dim or dark environments
  • Movement Speed +1.5 meters while hidden
  • First attack while hidden gains +10 Penetration and Chip Damage

Level 8 (Pack: 2)

T11 - Reactive Dodge

  • When successfully Dodging, gain +1 Posture
  • Once per round, Dodging an attack also reduces the attacker’s Posture by 1**

T12 - Venom Pressure

  • Venom damage also applies +1 posture damage

Level 9 (Pack: 1)

T13 - Bomb Technician

  • Crafting time for explosives reduced to 5 minutes
  • When crafting a bomb, have a 50% chance to craft one more
  • Bomb crafting never critically fails

Level 10 (Pack: 2)

T14 - Bomb Satchel

  • Carry Capacity +2 Bombs

T15 - Venom Penetration

  • Attacks against poisoned targets gain +5 AC penetration
  • Venom damage ignores Gas AC and Necrotic AC

Level 11 (Pack: 1)

T16 - Rat Reflexes

  • Dodge Throws gain +1
  • Gain +1 initiative

Level 12 (Pack: 2)

T17 - Toxic Resilience

  • Gas AC +10
  • Necrotic AC +10

T18 - Efficient Coating

  • Venom Charges +1 per combat
  • First venom coating each combat costs no charge

Level 13 (Pack: 1)

T19 - Opportunistic Strike

  • Attacks against Staggered targets add your doubled riposte modifier instead.

Level 14 (Pack: 2)

T20 - Blast Control

  • Damage taken from your own bombs reduced by 50%
  • Damage taken from all bombs reduced by 25%

T21 - Pressure Bombing

  • Bombs deal +3 posture damage

Level 15 (Pack: 1)

T22 - Plague Carrier

  • Venom damage +2
  • When a poisoned enemy dies, their corpse explodes in a 3 meter radius. Anyone inside must make a DC 14 Constitution throw.
    • On fail: They are applied with venom, as if they were attacked by you.
    • Can only happen once per round.

Level 16 (Pack: 2)

T23 - Fleet Escape

  • After successfully Dodging, gain +1.5 meters movement speed until end of turn
  • The first dodge you make each round costs no reaction

T24 - Hardened Body

  • Blunt AC +5
  • Pierce AC +5
  • Gain +8 HP

Level 17 (Pack: 1)

T25 - Bomb Specialist

  • Bomb Throw Range +4.5 meters
  • Bomb damage +1

Level 18 (Pack: 2)

T26 - Rapid Deployment

  • You may throw a bomb as a Bonus Action once per combat
  • Bomb throwing does not provoke reactions

T27 - Lethal dose

  • First venom hit each combat lasts twice as long
  • First venom hit deals +2 damage

Level 19 (Pack: 1)

T28 - Desperate Survivor

  • When reduced to 1 HP:
    • Gain +2 Posture Regain for 2 rounds
    • Gain +3 meters movement speed for 2 rounds

Level 20 (Pack: 2)

T29 - Master Demolitionist

  • Bomb Damage +2
  • Bomb radius +1.5 meters
  • Bombs deal +2 posture damage

T30 - Apex Scavenger

  • Movement Speed +3 meters
  • Posture Regain +1
  • Dodge Throws +1**