1.2 KiB
1.2 KiB
A creature afflicted with Bleed is suffering from deep, worsening wounds that build toward catastrophic blood loss.
Certain attacks/weapons apply a certain amount of Bleed Buildup.
- Bleed Buildup is tracked as a numeric value.
- By default, all creatures have a Bleed Threshold equal to 25% of their Maximum HP (rounded down).
- When Bleed Buildup reaches or exceeds this threshold, Bleed triggers. Bleed Buildup has no effect until the threshold is reached.
When Bleed triggers:
- The creature immediately takes 15% of their Maximum HP as true damage
- This damage ignores armor, resistances, and damage reduction
- All Bleed Buildup on the creature is reset to 0
After Bleed triggers, the creature gains Bleed-Exhausted for 2 rounds.
While Bleed-Exhausted:
- The creature cannot gain Bleed Buildup
- Any effects that would apply Bleed Buildup during this time are ignored This prevents immediate re-triggering.
If a creature does not gain Bleed Buildup for 1 full round:
- Bleed Buildup is reduced by 20% of the Bleed Threshold at the end of that round Bleed Buildup can never drop below 0.