Add warning system, role management, and guessing game
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@@ -0,0 +1,43 @@
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const { SlashCommandBuilder, PermissionFlagsBits } = require('discord.js');
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const { addWarning } = require('../../services/warnings');
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module.exports = {
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permissionGroup: 'moderation',
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data: new SlashCommandBuilder()
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.setName('warn')
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.setDescription('Warn a member and track strikes.')
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.setDefaultMemberPermissions(PermissionFlagsBits.ModerateMembers)
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.addUserOption(option =>
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option
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.setName('target')
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.setDescription('The member to warn')
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.setRequired(true))
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.addStringOption(option =>
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option
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.setName('reason')
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.setDescription('The reason for the warning')
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.setRequired(true)),
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category: 'Moderation',
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async execute(interaction) {
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const target = interaction.options.getUser('target');
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const reason = interaction.options.getString('reason');
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if (!interaction.guildId) {
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return interaction.reply({
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content: 'Warnings can only be issued inside a server.',
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ephemeral: true,
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});
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}
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const { warnings } = await addWarning({
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guildId: interaction.guildId,
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userId: target.id,
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moderatorId: interaction.user.id,
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reason,
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});
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return interaction.reply({
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content: `${target.tag} has been warned. Total strikes: **${warnings.length}**.`,
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});
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},
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};
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