combined gambling and lobby and added authenticateToken on every action.

This commit is contained in:
2025-04-28 16:01:20 +02:00
parent 3a46b14322
commit 3d0ec47ebd
4 changed files with 79 additions and 93 deletions
+75
View File
@@ -14,6 +14,10 @@ app.use(express.json());
app.use("/swagger-ui", swaggerUi.serve, swaggerUi.setup(swaggerDocument));
app.use(cookieParser());
/*
Here are Helper function -----------------------------------------------------------------------------------------------
*/
function get_data() {
const dataPath = path.join(__dirname, "data.json");
if (!fs.existsSync(dataPath)) {
@@ -61,6 +65,10 @@ function authenticateToken(request, response, next) {
});
}
/*
Here is the the Login logic -----------------------------------------------------------------------------------------------
*/
app.post("/register", (request, response) => {
let {username, password} = request.body;
let lower_username = username.toLowerCase();
@@ -155,6 +163,73 @@ app.delete("/logout", authenticateToken, (request, response) => {
response.json({message: "Logged out successfully."});
});
/*
Here will be the Game logic -----------------------------------------------------------------------------------------------
*/
const playerMap = {};
async function createLobby() {
let response = await fetch("https://www.deckofcardsapi.com/api/deck/new/shuffle/?deck_count=1")
let data = await response.json();
let lobbyId = data.deck_id
await fetch(`https://www.deckofcardsapi.com/api/deck/${lobbyId}/pile/players/add/?cards=`)
console.log(lobbyId);
return lobbyId;
}
async function joinLobby(lobbyId, player_name) {
let response = await fetch(`https://www.deckofcardsapi.com/api/deck/${lobbyId}/pile/${player_name}/add/?cards=`)
console.log(response);
}
app.get("/lobby/create", authenticateToken, async (req, res) => {
const username = req.query.username;
if (!username) {
return res.status(400).send("Username is required");
}
let lobbyId = await createLobby();
if (!playerMap[lobbyId]) {
playerMap[lobbyId] = [];
}
if (!playerMap[lobbyId].includes(username)) {
playerMap[lobbyId].push(username);
}
res.redirect(`/lobby/join?lobbyId=${lobbyId}&username=${username}`);
})
app.get("/lobby/join", authenticateToken, async (req, res) => {
let lobbyId = req.query.lobbyId;
let username = req.query.username;
const users = get_data();
const user = users.find(u => u.username === username);
if (!user) {
return res.status(401).json({error: "User doesn't exist"});
}
console.log(playerMap);
if (lobbyId in playerMap) {
await joinLobby(lobbyId, user.username);
res.json({lobbyId, username});
} else console.log("Lobby with " + lobbyId + " not found.");
});
app.get("/lobby/players", authenticateToken, async (req, res) => {
let lobbyId = req.query.lobbyId;
let players = playerMap[lobbyId] || [];
res.json({players});
});
app.listen(port, () => {
console.log("Server is running on port " + port);
});