Fixed a bug with join
This commit is contained in:
+10
-5
@@ -201,7 +201,6 @@ async function createLobby() {
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}
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async function joinLobby(lobbyId, player_name) {
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let response = await fetch(`https://www.deckofcardsapi.com/api/deck/${lobbyId}/pile/${player_name}/add/?cards=`)
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console.log(response);
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@@ -233,14 +232,20 @@ app.get("/lobby/join", authenticateToken, async (req, res) => {
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const users = get_data();
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const user = users.find(u => u.username === username);
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if (!user) {
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return res.status(401).json({error: "User doesn't exist"});
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return res.status(401).json({ error: "User doesn't exist" });
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}
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console.log(playerMap);
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if (lobbyId in playerMap) {
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await joinLobby(lobbyId, user.username);
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if (!playerMap[lobbyId].includes(username)) {
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playerMap[lobbyId].push(username);
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}
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res.json({lobbyId, username});
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} else console.log("Lobby with " + lobbyId + " not found.");
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res.json({ lobbyId, username });
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} else {
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console.log("Lobby with " + lobbyId + " not found.");
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return res.status(404).json({ error: "Lobby not found" });
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}
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});
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app.get("/lobby/players", authenticateToken, async (req, res) => {
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