diff --git a/gambling.js b/gambling.js index 31e7641..1435c1a 100644 --- a/gambling.js +++ b/gambling.js @@ -180,32 +180,25 @@ async function createLobby() { } app.post("/leave-lobby", (req, res) => { const { lobbyId, username } = req.body; - if (!lobbyId || !username) { return res.status(400).json({ error: "Lobby ID und Username sind erforderlich!" }); } - if (!playerMap[lobbyId]) { return res.status(404).json({ error: "Lobby nicht gefunden!" }); } - - // Entferne den Nutzer aus der Lobby playerMap[lobbyId] = playerMap[lobbyId].filter(player => player !== username); - - // Lösche die Lobby, wenn sie leer ist if (playerMap[lobbyId].length === 0) { delete playerMap[lobbyId]; console.log(`Leere Lobby ${lobbyId} wurde gelöscht.`); } - res.json({ message: `Lobby ${lobbyId} aktualisiert.` }); }); -setInterval(() => removeEmptyLobbies(playerMap), 30000); // Alle 60 Sekunden +setInterval(() => removeEmptyLobbies(playerMap), 10000); function removeEmptyLobbies(playerMap) { for (const lobby in playerMap) { if (playerMap[lobby].length === 0) { - delete playerMap[lobby]; // Entfernt die leere Lobby + delete playerMap[lobby]; console.log(`Lobby ${lobby} wurde gelöscht.`); } } @@ -227,7 +220,6 @@ async function deleteLobby(id) { async function joinLobby(lobbyId, player_name) { let response = await fetch(`https://www.deckofcardsapi.com/api/deck/${lobbyId}/pile/${player_name}/add/?cards=`) - } app.get("/lobby/create", authenticateToken, async (req, res) => { @@ -260,7 +252,6 @@ app.get("/lobby/join", authenticateToken, async (req, res) => { if (!user) { return res.status(401).json({ error: "User doesn't exist" }); } - if (lobbyId in playerMap) { await joinLobby(lobbyId, user.username); if (!playerMap[lobbyId].includes(username)) { @@ -292,7 +283,6 @@ app.delete("/lobby/leave", authenticateToken, async (req, res) => { return res.status(404).json({ error: "User not in lobby" }); } } - res.status(404).json({ error: "Lobby not found" }); });