yet another attempt at fixing ability to join non-existent lobbies

This commit is contained in:
IM23a-cernik
2025-04-28 14:55:25 +02:00
parent 3f9c08a43c
commit 9b649b25ae
+1 -3
View File
@@ -42,8 +42,7 @@ app.get("/lobby/join", async (req, res) => {
if (!user) { if (!user) {
return res.status(401).json({error: "User doesn't exist"}); return res.status(401).json({error: "User doesn't exist"});
} }
for (let lobby of playerMap) { if (playerMap[lobbyId]) {
if (playerMap[lobby.lobbyId] == lobbyId) {
await joinLobby(lobbyId, user.username); await joinLobby(lobbyId, user.username);
if (!playerMap[lobbyId]) { if (!playerMap[lobbyId]) {
@@ -56,7 +55,6 @@ app.get("/lobby/join", async (req, res) => {
res.json({lobbyId, username}); res.json({lobbyId, username});
} else console.log("Lobby with " + lobbyId + " not found."); } else console.log("Lobby with " + lobbyId + " not found.");
}
}); });
app.get("/lobby/players", async (req, res) => { app.get("/lobby/players", async (req, res) => {