Files
Gambling_API/public/frontend_home.js
T

182 lines
7.4 KiB
JavaScript

document.addEventListener("DOMContentLoaded", async () => {
const logoutButton = document.getElementById("logout");
const balance = document.getElementById("balance");
const hostButton = document.getElementById("host");
const joinButton = document.getElementById("join");
const joinForm = document.getElementById("join-form");
const joinCodeInput = document.getElementById("join-code");
const joinSubmit = document.getElementById("submit-join");
const leaveButton = document.getElementById("leave-button");
let playerUpdateInterval = null;
const startPlayerUpdates = (lobbyId) => {
if (playerUpdateInterval) {
clearInterval(playerUpdateInterval);
}
playerUpdateInterval = setInterval(async () => {
const res = await fetch(`/lobby/players?lobbyId=${lobbyId}`);
const data = await res.json();
const playerList = document.getElementById("player-list");
playerList.innerHTML = data.players.map(p => `<p>${p}</p>`).join("") || "<p>No players yet</p>";
}, 3000);
};
leaveButton.addEventListener("click", async () => {
const username = await getUsernameFromToken();
const lobbyId = document.getElementById("lobby-id").textContent;
try {
const res = await fetch(`/lobby/leave?lobbyId=${lobbyId}&username=${username}`, {
method: "DELETE",
});
if (res.ok) {
// Stoppe das Interval beim Verlassen
if (playerUpdateInterval) {
clearInterval(playerUpdateInterval);
playerUpdateInterval = null;
}
document.getElementById("lobby-room").classList.add("hidden");
document.getElementById("player-list").innerHTML = "<p>Waiting for players...</p>";
document.getElementById("lobby-id").textContent = "N/A";
} else {
const err = await res.json();
alert("Failed to leave lobby: " + (err.error || "Unknown error"));
}
} catch (err) {
console.error("Error leaving lobby:", err);
alert("Could not leave lobby.");
}
});
const getUsernameFromToken = async () => {
try {
const res = await fetch("/verify", {method: "POST"});
const data = await res.json();
return data.user?.username;
} catch (err) {
console.error("Failed to get username from token");
return null;
}
};
try {
const balanceRes = await fetch('/balance', {method: "GET"});
if (balanceRes.ok) {
const balanceData = await balanceRes.json();
balance.innerHTML = balanceData.balance;
}
} catch (error) {
console.log("Balance error:", error);
}
logoutButton.addEventListener("click", async (e) => {
e.preventDefault();
try {
const logoutRes = await fetch('/logout', {method: "DELETE"});
if (logoutRes.ok) {
document.cookie = "authorization=; Max-Age=0; path=/;";
window.location.href = "/login.html";
}
} catch (err) {
console.log("Logout error:", err);
}
});
// Im hostButton Event Listener
hostButton.addEventListener("click", async (e) => {
e.preventDefault();
const username = await getUsernameFromToken();
if (!username) return alert("User not authenticated");
try {
const res = await fetch(`/lobby/create?username=${username}`);
if (res.redirected) {
const joinURL = new URL(res.url);
const lobbyId = joinURL.searchParams.get("lobbyId");
const joinRes = await fetch(joinURL.href);
const {lobbyId: finalLobbyId} = await joinRes.json();
document.getElementById("lobby-id").textContent = finalLobbyId;
document.getElementById("lobby-room").classList.remove("hidden");
// ... bisheriger Code bis zum Interval ...
startPlayerUpdates(finalLobbyId);
}
} catch (err) {
console.error("Lobby create/join error:", err);
}
});
joinButton.addEventListener("click", (e) => {
e.preventDefault();
if (joinForm.classList.contains("hidden")) {
joinForm.classList.remove("hidden");
joinCodeInput.focus();
} else {
joinForm.classList.add("hidden");
}
});
// Im joinSubmit Event Listener
joinSubmit.addEventListener("click", async (e) => {
e.preventDefault();
const lobbyId = joinCodeInput.value.trim();
const joinError = document.getElementById("join-error");
joinError.classList.add("hidden"); // hide any previous error
joinError.textContent = "";
if (!lobbyId) {
joinError.textContent = "Please enter a lobby ID.";
joinError.classList.remove("hidden");
return;
}
const username = await getUsernameFromToken();
if (!username) {
joinError.textContent = "User not authenticated.";
joinError.classList.remove("hidden");
return;
}
try {
const joinRes = await fetch(`/lobby/join?lobbyId=${lobbyId}&username=${username}`);
if (joinRes.ok) {
const {lobbyId: finalLobbyId} = await joinRes.json();
document.getElementById("lobby-id").textContent = finalLobbyId;
document.getElementById("lobby-room").classList.remove("hidden");
joinForm.classList.add("hidden");
joinCodeInput.value = "";
// ... bisheriger Code bis zum Interval ...
startPlayerUpdates(finalLobbyId);
} else {
const error = await joinRes.json();
joinError.textContent = "Join failed: " + (error.error || "Unknown error");
joinError.classList.remove("hidden");
}
} catch (err) {
console.error("Join lobby error:", err);
joinError.textContent = "Could not join lobby. Please try again.";
joinError.classList.remove("hidden");
}
});
async function loadLeaderboard() {
try {
const res = await fetch("/leaderboard");
if (res.ok) {
const data = await res.json();
const list = document.getElementById("leaderboard-list");
const yourRank = document.getElementById("your-rank");
list.innerHTML = "";
data.leaderboard.forEach((player, i) => {
const item = document.createElement("li");
item.textContent = `${i + 1}. ${player.username} - $${player.money}`;
if (player.username === data.self.username) {
item.classList.add("you");
item.textContent += " 👑";
}
list.appendChild(item);
});
yourRank.textContent = `You are ranked #${data.self.position} with $${data.self.money}`;
} else {
console.error("Failed to load leaderboard.");
}
} catch (err) {
console.error("Leaderboard error:", err);
}
}
await loadLeaderboard();
});