refactor execution handling and add missing validation checks

This commit is contained in:
2026-05-20 13:42:33 +02:00
parent 4f2b169495
commit 25d0ae5229
8 changed files with 24 additions and 25 deletions
@@ -4,6 +4,7 @@
"key.categories.knockedback": "Knockedback Controls",
"message.knockedback.cannot_carry_while_knocked": "You cannot carry others while you are knocked!",
"message.knockedback.cannot_execute_while_knocked": "You cannot execute others while you are knocked!",
"message.knockedback.cannot_execute_carried_player": "You cannot execute a player who is being carried!",
"message.knockedback.picked_up": "Picked up %s",
"message.knockedback.being_carried": "You are being carried by %s",
"message.knockedback.dropped": "Dropped %s",
@@ -16,4 +17,4 @@
"message.knockedback.you_were_executed": "You were executed by %s!",
"overlay.knockedback.recovery_time": "Time until recovery: %s s",
"death.attack.knockedback_execution": "%1$s was executed mercilessly."
}
}