refactor execution handling and add missing validation checks

This commit is contained in:
2026-05-20 13:42:33 +02:00
parent 4f2b169495
commit 25d0ae5229
8 changed files with 24 additions and 25 deletions
@@ -41,7 +41,9 @@ public class CarryManager {
.getCommandSenderWorld()
.getEntitiesOfClass(Player.class, box).stream()
.filter(p -> KnockedManager.isKnocked(p)
&& !p.getUUID().equals(carrier.getUUID()))
&& !p.getUUID().equals(carrier.getUUID())
&& !isBeingCarried(p.getUUID())
&& !PlayerExecutionHandler.isBeingPlayerExecuted(p.getUUID()))
.findFirst()
.orElse(null);
}
@@ -28,7 +28,9 @@ public class ExecuteKnockedPacket {
if (target instanceof Player tp) {
UUID tid = tp.getUUID();
if (PlayerExecutionHandler.isBeingPlayerExecuted(tid)) {
PlayerExecutionHandler.cancelExecution(tid);
if (PlayerExecutionHandler.isExecutingTarget(executor.getUUID(), tid)) {
PlayerExecutionHandler.cancelExecution(tid);
}
} else {
PlayerExecutionHandler.startExecution(executor, tp);
}
@@ -1,14 +1,12 @@
package net.fretux.knockedback;
import com.mojang.logging.LogUtils;
import net.fretux.knockedback.effects.KnockedEffect;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.entity.living.LivingDeathEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.event.server.ServerStartingEvent;
import net.minecraftforge.fml.config.ModConfig;
@@ -22,18 +20,15 @@ public class KnockedBack {
public static final String MOD_ID = "knockedback";
private static final Logger LOGGER = LogUtils.getLogger();
public KnockedBack() {
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, Config.COMMON_SPEC);
FMLJavaModLoadingContext.get().getModEventBus().addListener(this::setup);
public KnockedBack(FMLJavaModLoadingContext context) {
context.registerConfig(ModConfig.Type.COMMON, Config.COMMON_SPEC);
context.getModEventBus().addListener(this::setup);
MinecraftForge.EVENT_BUS.register(this);
MinecraftForge.EVENT_BUS.register(new KnockedEffect());
MinecraftForge.EVENT_BUS.register(new MobKillHandler());
MinecraftForge.EVENT_BUS.register(new PlayerExecutionHandler());
}
private void setup(final FMLCommonSetupEvent event) {
NetworkHandler.register();
PlayerExecutionHandler.register();
}
@SubscribeEvent
@@ -11,7 +11,6 @@ import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.entity.living.LivingHurtEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.network.PacketDistributor;
import net.minecraftforge.registries.ForgeRegistries;
@@ -21,7 +20,6 @@ import java.util.*;
import static net.fretux.knockedback.KnockedManager.removeKnockedState;
import static net.fretux.knockedback.KnockedManager.setGripped;
@Mod.EventBusSubscriber(modid = KnockedBack.MOD_ID, bus = Mod.EventBusSubscriber.Bus.FORGE)
public class MobKillHandler {
public static int getExecutionTime() {
return Config.COMMON.executionTime.get();
@@ -8,7 +8,7 @@ public class NetworkHandler {
public static final String PROTOCOL_VERSION = "1";
public static SimpleChannel CHANNEL;
public static void register() {
CHANNEL = NetworkRegistry.newSimpleChannel(new ResourceLocation(KnockedBack.MOD_ID, "main"), () -> PROTOCOL_VERSION, PROTOCOL_VERSION::equals, PROTOCOL_VERSION::equals);
CHANNEL = NetworkRegistry.newSimpleChannel(ResourceLocation.fromNamespaceAndPath(KnockedBack.MOD_ID, "main"), () -> PROTOCOL_VERSION, PROTOCOL_VERSION::equals, PROTOCOL_VERSION::equals);
int id = 0;
CHANNEL.registerMessage(id++, ExecuteKnockedPacket.class, ExecuteKnockedPacket::encode, ExecuteKnockedPacket::decode, ExecuteKnockedPacket::handle);
CHANNEL.registerMessage(id++, KnockedTimePacket.class, KnockedTimePacket::encode, KnockedTimePacket::decode, KnockedTimePacket::handle);
@@ -6,7 +6,6 @@ import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.event.entity.living.LivingHurtEvent;
import net.minecraftforge.event.entity.player.AttackEntityEvent;
@@ -34,6 +33,11 @@ public class PlayerExecutionHandler {
return executionAttempts.values().stream().anyMatch(attempt -> attempt.executorUuid.equals(playerUuid));
}
public static boolean isExecutingTarget(UUID executorId, UUID knockedId) {
PlayerExecutionAttempt attempt = executionAttempts.get(knockedId);
return attempt != null && attempt.executorUuid.equals(executorId);
}
@SubscribeEvent
public static void onPlayerTick(TickEvent.PlayerTickEvent event) {
if (event.side.isServer() && event.phase == TickEvent.Phase.END && event.player instanceof ServerPlayer sp && isExecuting(sp.getUUID())) {
@@ -61,19 +65,15 @@ public class PlayerExecutionHandler {
}
}
public static void register() {
MinecraftForge.EVENT_BUS.register(new PlayerExecutionHandler());
}
public static void startExecution(ServerPlayer executor, Player target) {
if (KnockedManager.isKnocked(executor)) {
executor.sendSystemMessage(Component.translatable("message.knockedback.cannot_carry_while_knocked"));
executor.sendSystemMessage(Component.translatable("message.knockedback.cannot_execute_while_knocked"));
return;
}
UUID knockedId = target.getUUID();
if (!KnockedManager.isKnocked(target)) return;
if (CarryManager.isBeingCarried(target.getUUID())) {
executor.sendSystemMessage(Component.translatable("message.knockedback.cannot_execute_while_knocked"));
executor.sendSystemMessage(Component.translatable("message.knockedback.cannot_execute_carried_player"));
return;
}
if (executionAttempts.containsKey(knockedId)) return;
@@ -124,8 +124,8 @@ public class PlayerExecutionHandler {
public static void executeKnockedPlayer(ServerPlayer executor, LivingEntity knockedPlayer) {
UUID id = knockedPlayer.getUUID();
executionAttempts.remove(id);
KnockedManager.removeKnockedState(knockedPlayer);
cancelExecution(id);
KnockedManager.markKillInProgress(knockedPlayer);
knockedPlayer.kill();
KnockedManager.unmarkKillInProgress(knockedPlayer);
@@ -139,9 +139,9 @@ public class PlayerExecutionHandler {
new ExecutionProgressPacket(0, null)
);
}
executor.sendSystemMessage(Component.translatable("message.knockedback.you_executed", knockedPlayer.getDisplayName(), "!"));
executor.sendSystemMessage(Component.translatable("message.knockedback.you_executed", knockedPlayer.getDisplayName()));
if (knockedPlayer instanceof ServerPlayer serverPlayer) {
serverPlayer.sendSystemMessage(Component.translatable("message.knockedback.you_were_executed", executor.getDisplayName(), "!"));
serverPlayer.sendSystemMessage(Component.translatable("message.knockedback.you_were_executed", executor.getDisplayName()));
}
}
@@ -5,6 +5,7 @@
"message.knockedback.cannot_carry_while_knocked": "Du kannst niemanden tragen, während du betäubt bist!",
"message.knockedback.cannot_execute_while_knocked": "Du kannst niemanden hinrichten, während du betäubt bist!",
"message.knockedback.cannot_execute_carried_player": "Du kannst keinen Spieler hinrichten, der getragen wird!",
"message.knockedback.execution_started": "Hinrichtung gestartet...",
"message.knockedback.being_executed": "Du wirst hingerichtet!",
@@ -4,6 +4,7 @@
"key.categories.knockedback": "Knockedback Controls",
"message.knockedback.cannot_carry_while_knocked": "You cannot carry others while you are knocked!",
"message.knockedback.cannot_execute_while_knocked": "You cannot execute others while you are knocked!",
"message.knockedback.cannot_execute_carried_player": "You cannot execute a player who is being carried!",
"message.knockedback.picked_up": "Picked up %s",
"message.knockedback.being_carried": "You are being carried by %s",
"message.knockedback.dropped": "Dropped %s",