Merge pull request #4 from Fretuks/fix-nullpointerexception-in-mobkillhandler
Fix knocked pose reset to avoid null pose crash
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@@ -4,6 +4,7 @@ import net.fretux.knockedback.config.Config;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.damagesource.DamageSource;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.Pose;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.Items;
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import net.minecraftforge.event.TickEvent;
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@@ -66,7 +67,7 @@ public class KnockedManager {
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knockedEntities.remove(entity.getUUID());
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setGripped(entity, false);
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MobKillHandler.clearKillAttempt(entity.getUUID());
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entity.setPose(null);
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entity.setPose(Pose.STANDING);
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if (entity instanceof ServerPlayer sp) {
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NetworkHandler.CHANNEL.send(
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PacketDistributor.PLAYER.with(() -> sp),
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