Damage resets knocked times now properly
This commit is contained in:
@@ -11,7 +11,6 @@ import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
|
||||
@Mod.EventBusSubscriber(modid = "knockedback", bus = Mod.EventBusSubscriber.Bus.MOD)
|
||||
public class PlayerExecutionHandler {
|
||||
public static final double EXECUTION_RANGE = 2.0;
|
||||
|
||||
public static void register() {
|
||||
MinecraftForge.EVENT_BUS.register(new PlayerExecutionHandler());
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user