Added Not Rendering Carried Player Model while in first person

This commit is contained in:
IM23a-spirgif
2025-04-28 08:34:16 +02:00
parent 378a7afc68
commit 4c05682a2d
@@ -0,0 +1,25 @@
package net.fretux.knockedback.client;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.client.CameraType;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.LocalPlayer;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.client.event.RenderPlayerEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
@Mod.EventBusSubscriber(modid = "knockedback", value = Dist.CLIENT, bus = Mod.EventBusSubscriber.Bus.FORGE)
public class ClientCarryRenderHandler {
@SubscribeEvent
public static void onRenderPlayerPre(RenderPlayerEvent.Pre event) {
Minecraft mc = Minecraft.getInstance();
LocalPlayer camera = mc.player;
if (camera == null) return;
if (mc.options.getCameraType() != CameraType.FIRST_PERSON) return;
if (event.getEntity() instanceof LocalPlayer passenger
&& passenger.getVehicle() == camera) {
event.setCanceled(true);
}
}
}