Refactor message translations to use parameterized strings

This commit is contained in:
IM23a-spirgif
2025-05-05 18:02:25 +02:00
parent 290f950e48
commit 857bb33980
3 changed files with 14 additions and 13 deletions
@@ -130,9 +130,9 @@ public class PlayerExecutionHandler {
new ExecutionProgressPacket(0)
);
}
executor.sendSystemMessage(Component.translatable("message.knockedback.you_executed" + knockedPlayer.getName().getString() + "!"));
executor.sendSystemMessage(Component.translatable("message.knockedback.you_executed", knockedPlayer.getDisplayName(), "!"));
if (knockedPlayer instanceof ServerPlayer serverPlayer) {
serverPlayer.sendSystemMessage(Component.translatable("message.knockedback.you_were_executed" + executor.getName().getString() + "!"));
serverPlayer.sendSystemMessage(Component.translatable("message.knockedback.you_were_executed", executor.getDisplayName(), "!"));
}
}