Add player animator dependency and prone knockdown pose

This commit is contained in:
2026-01-06 21:52:14 +01:00
parent c61928f678
commit dfa36e4571
5 changed files with 20 additions and 0 deletions
+2
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@@ -18,6 +18,8 @@ forge_version=47.3.0
forge_version_range=[47,)
# The loader version range can only use the major version of Forge/FML as bounds
loader_version_range=[47,)
player_animator_version=1.0.2+1.20
player_animator_version_range=[1.0.2,)
# The mapping channel to use for mappings.
# The default set of supported mapping channels are ["official", "snapshot", "snapshot_nodoc", "stable", "stable_nodoc"].
# Additional mapping channels can be registered through the "channelProviders" extension in a Gradle plugin.