Add player animator dependency and prone knockdown pose

This commit is contained in:
2026-01-06 21:52:14 +01:00
parent c61928f678
commit dfa36e4571
5 changed files with 20 additions and 0 deletions
@@ -65,6 +65,7 @@ public class KnockedManager {
knockedEntities.remove(entity.getUUID());
grippedEntities.remove(entity.getUUID());
MobKillHandler.clearKillAttempt(entity.getUUID());
entity.setForcedPose(null);
if (entity instanceof ServerPlayer sp) {
NetworkHandler.CHANNEL.send(
PacketDistributor.PLAYER.with(() -> sp),