Try to implement player animator #1

This commit is contained in:
2026-01-07 09:30:41 +01:00
parent c36bfef05c
commit e442fd39ab
3 changed files with 8 additions and 4 deletions
+3 -3
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@@ -13,13 +13,13 @@ minecraft_version=1.20.1
# as they do not follow standard versioning conventions.
minecraft_version_range=[1.20.1,1.21)
# The Forge version must agree with the Minecraft version to get a valid artifact
forge_version=47.3.0
forge_version=47.4.10
# The Forge version range can use any version of Forge as bounds or match the loader version range
forge_version_range=[47,)
# The loader version range can only use the major version of Forge/FML as bounds
loader_version_range=[47,)
player_animator_version=1.0.2+1.20
player_animator_version_range=[1.0.2,)
player_animator_version=1.0.2-rc1+1.20
player_animator_version_range=[1.0.2-rc,)
# The mapping channel to use for mappings.
# The default set of supported mapping channels are ["official", "snapshot", "snapshot_nodoc", "stable", "stable_nodoc"].
# Additional mapping channels can be registered through the "channelProviders" extension in a Gradle plugin.