# Changelog All notable changes after version 1.4.0 are documented in this file. ## 1.5.3 - Fixed a bug where leaving and rejoining the game could result into persisting the knocked state into another save/session after disconnect. ## 1.5.2 - Added a configuration option to remove potion effects not listed in the knocked-effect list while a player is knocked. ## 1.5.1 - Fixed execution and carry cleanup to prevent stuck execution/carry states when conditions change mid-action. ## 1.5.0 - Added configuration options for mob execution allowlists and for applying custom potion effects while knocked. - Added a master toggle for mob executions and stabilized knocked-state handling.